stormgod said:Kalte Firesphere, Another neat Joe Dever invention. You received it in Caverns of Kalte, from some crazy ice barbarians. Mainly provided you with light for the rest of the books, instead of using a torch. Don't ever remember throwing it like they describe in the rpg, but oh well. It is converted in the rpg.
stormgod said:Black Crystal Cube, Proves Dever had a malicious side. The ultimate red herring, this cube would blow up when you least needed it to, and you often got killed because of it. A darklord invention. Not converted in the rpg, I would say it does a 6d6 explosion in a 20' radius, and can be telepathically activated by any drakkirim, nadizirim, or darklord. There were several books you could get this little stinker.
stormgod said:Bullwhip, If you are suspicious of a hut in book 9 (or 10, I am not sure) you get in a fight with some guy that otherwise would be happy to share a meal with you. You kill him and take his stuff, and one of them is a great looking bullwhip that has studs of copper stiched through. Ouch! I would convert it into a masterwork bullwhip that does the next higher damage die for said weapon type (for instance, if it does 1d4, normally, it would do 1d6 with this weapon.)
Paido said:That was in Dungeons of Torgar, and as far as I recall, that whip had special properties when fighting ghosts ... Now if I only remembered where I read that...
stormgod said:Silver Bow of Duadon, Had to beat a tough ranger in book 6 to win this in a contest. Whatever you do, don't let a bowyer in later books test it out either. Statted and converted in rpg. Since it said master duadon was the best, I would either give it another +1 enhancement bonus, or i would increase the range increments, or both.
stormgod said:Actually, there is a platimnum amulet that you get somewhere else (not that I ever found out what it did). In book 12, it is a golden amulet. You can read it at project aon. Its like in the first three pages, and theres no way you can't receive it, so its not like you have to read a bunch of stuff.
Ordovician said:The Masters of Darkness amulet is gold in mine.
A platinum amulet was also in Castle Death. It protected you from the super-heated tunnel leading to Zahda's lair. I think Nexus worked there, too.