emperorpenguin
Mongoose
The more and more I read on the boards (and the more and more I play) it seems that people try to take as many hull 6 ships in their fleets as possible.
Sensible enough given the numbers of super AP, x damage weapons out there.
Most of the ships bemoaned by others (and me!) seem to suffer by being hull 4 and die too easily.
What do you think?
Do you choose hull 6 ships where possible?
Do you disagree and swear by some hull 4 ships?
Is the tiny range in hull numbers a weak point of this game?
Would you prefer to see a target value as used by Victory at sea?
Do you think a D10 to hit would give greater flexibility?
Sensible enough given the numbers of super AP, x damage weapons out there.
Most of the ships bemoaned by others (and me!) seem to suffer by being hull 4 and die too easily.
What do you think?
Do you choose hull 6 ships where possible?
Do you disagree and swear by some hull 4 ships?
Is the tiny range in hull numbers a weak point of this game?
Would you prefer to see a target value as used by Victory at sea?
Do you think a D10 to hit would give greater flexibility?