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Does anyone have any stats for a garrot? I have a PC who wants to use one. It would seem to me to be a weapon used in a grapple, maybe doing extra damage or bonus to strangulation.
Sutek said:How's that sound? 8)
Sutek said:Something tells me there's no wire in Hyborea, but those are decent too.
So what do you think chain mail is made out of? :wink:Sutek said:Something tells me there's no wire in Hyborea, but those are decent too.
Sutek said:You folks wanting a Garrot, each of these are pretty good, but whatever you do, make it Finesse.
In a grapple you have two options. You can either Damage Your Opponent, in which case you make an opposed grapple check in place of an attack and if you win you deal your opponent damage as if with an unarmed strike. There is no rule for finesse or AP when doing this as it is not an attack roll but I use a House Rule that grapple damage ignores DR outright. Or you can use an attack to Attack Your Opponent using an unarmed strike, natural weapon or light weapon in which case you make a normal attack roll against your opponent's DV (no opposed roll) but with a -4 penalty, in such a case you can still threaten a critical and I'd also assume you can use finesse rules normally. You can also Use Your Opponent's Weapon Against Him which requires an opposed grapple check followed by an attack roll at -4.Anonymous said:Sutek said:You folks wanting a Garrot, each of these are pretty good, but whatever you do, make it Finesse.
As a finesse weapon, how would this impact subsequent grapple rolls?
Sutek said:Hammered and bent metal strips, cut and then shaped into rings. Wire pulling doesn't necessarily equate to mail armor, other wise the Romans would have had mail armor. They had wire.
argo said:In a grapple you have two options. You can either Damage Your Opponent, in which case you make an opposed grapple check in place of an attack and if you win you deal your opponent damage as if with an unarmed strike. There is no rule for finesse or AP when doing this as it is not an attack roll but I use a House Rule that grapple damage ignores DR outright.