AKAramis said:
In simpler terms: Marc W. Miller doesn't make deadlines. Cope.
I suppose he thinks he's too good for them, does he? :roll:
The thing about deadlines is that it makes things actually happen. If you keep putting it off, then it doesn't get done. There's no real defence for this - I seem to recall people saying "you just wait, it'll be out Jan 31st for sure, then that'll show all you doubters!". And guess what, Jan 31st has been and gone and he's optimistically thinking it'll take an extra month (yeah right).
Rather than "cope", I think people are far more likely to lose interest and move onto other things. Particularly since MGT will probably come out before T5 comes out in any form (which leads me to point out that it's taken Mongoose about four months to produce a new, current version of the game based on CT, whereas it's taken Marc... I dunno, at least four years at the minimum to come up with T5 - a version of the game that's still looks like it was written in the 70s? Yeah, clearly he's a great game designer...)
He's had
years to work on his damned T5. Literally - the playtest drafts for it were up years ago. Then the "playtest" started again on CotI in early 2005 (three years ago), except it turned out that he hadn't actually written anything that was testable and instead expected the people there to do it for him. Where it's at now I don't know, but judging from the recent three-page preview it's not changed much in all that time and it still looks fundamentally unplayable and an exercise in terminally dull, dry, nerdy overcomplication and washing-machine manual prose. There's no excuse for the endless delays and excuses, he just needs to get it done and over with, so that everyone can revel in disappointment at the final result and then go back to playing whatever version of the game they're playing already...
So don't give us that "cope" crap. There's no reason for anyone to bother "coping" with it. And the more he puts off his deadlines to do more tweaks the more people will lose interest in it.