atgxtg said:
Or perhaps the bague condradictory wording that leads to confusion is what was intentional?
Actually, I don't think the wording of the rules in this case is vague or contradictory, unless you factor in the example.
Almost exactly like the combat situation, if you read the rules in and of themselves, I think they're pretty clear.
I think in this instance the design is a wee bit suspect. I mean, holy crap, in Melkor's example above the surpriser is going to get ALL HIS COMBAT ACTIONS unopposed against the surprisee because the surprisee is at an effective SR 0 FOR THE ENTIRE ROUND and can't react to Combat Actions before his SR.
:shock: