One way to "even" the scoring in a game is that when it is finished the balance is in seeing how much
better you did over the historical results. Say, if everything was pretty much as it was historically but the U.S. sank the Yamato in addition, the U.S. can score decisively.
If however the Cruiser and destroyer forces can quickly brush aside the DDs and DEs that counterattacked, they should ba able to cut off the retreat of the CVEs of Taffy III and box them in. If the BBs keep together and manage to not zig-zag too much dodging torpedoes, they should be able to overrun the six escorts and wipe it out. I'd consider that a Japanese decisive win, even if they then pulled out of the action.
Thus, you'd be using the historical results as the fulcrum, scoring the players' results based off of that. I'd consider it to be a complete turnabout actually, with whoever played the USN being the whiners game after game, after game. :lol:
They'd probably see that Adm. Clifton "Ziggy" Sprague, Cmdr. Ernest E. Evans et al did about as good a job, squeezing out all of the luck and bravery that was humanly possible that could be used. To better their results would be the real challenge in gaming the action off Samar.
