Stargate ACTA conversion

Hi all
Aww did no one try my conversion :-((

not to detract from the great work done by bondp99 and friends, but my version contains the extra fleets requested and more.

its available at the link below
http://groups.yahoo.com/group/mongoose_mods/files/ACTA/stargate%20acta/

http://groups.yahoo.com/group/mongoose_mods/

I believe this was the prefered method of distribution of mods by mongoose.

i realise its a yahoo groups page which means you have to sign up but if you get chance please give it a try.

happy gaming
 
Sorry
:oops:
not signed up for yahoo though - how large is the file? If its not too large can I pm you my email?

look forwad to seeing it :D
 
In the meantime your waiting for a new update of the conversion, I made some new countersheets:

- Asgard Fleet: Containing 3 Belisker, 4 Daniel Jackson-class/Loki Science Ship and 1 O'Neill-class

- a 2nd Earth countersheet: Containing 3 BC-304s with 4 fighter flights each and 1 BC-303 with 2 flights of fighters

- Ori Fleet: Containing 2 Ori Motherships with 6 fighter flights each

- Wraith Fleet: Containing 2 Hive ships (now lighted up a bit!), 3 cruiser and 12 Dart flights

Follow the link in my signature to download them! :wink:
 
Loved the game. Duked it out with Earth Versus Goa'uld in a 3 point

war. Great time. Just a thought, but what do you think of making a

traits/ability list for the Goa'uld fleet to represent the diversity of tech,

power, and philosophies among the system lords, and so players can

create their own signature fleets?
 
By now we have divided the fleets into the major Systemlords Anubis, Apophis and Baal. Each fleet has some small tweaks that the others miss (Cloak for Apopohis etc.). The smaller Systemlords like Yu have too choose from the General as well as the Early lists to represent their lower Tech-Level.

If you have any ideas for Systemlord abilites let us know.
By now we are thinking about the first bath of heroes for the game and are making small tweaks to the stats. 8)
 
Lol, i just found our Stargate stats :-) (I say "our" I mean Karlpopli) I'll have to go compare stats!
 
Hi everyone,

I worked out some stats for the milkyway replicators. They are not yet tested and might be unbalanced:
Code:
Replicator Fleet List:

Patrol
---

Skirmish
Replicator Ship

Raid
Replicator Cruiser

Battle
Replicator Spearship

War
---
______________________________________________________________

Replicator Fleet Special Rules:

Crew:
They are completely immune to any critical hits that affects crew, and have no Crew.

Assault Bugs:
Whenever performing a boarding action or planetary assault, roll two dice when attacking, taking the best one.

Replicator Block Missiles:
Instead of using breaching pods, replicators fire Block Missiles to board enemy ships. The Block Missiles X trait indicates the numbers of additional boarding actions which a ship can perform per battle. A boarding action with Block Missiles is useless against ships with active shields but will cause 1 point of damage for each Block Missile fired. Once the shields are reduced to 0 you can start boarding a enemy ship which is in 8 inch range using the Block Missile trait. For each Block Missile fired you get one Troop. Now you can continue the Boarding Action procedure as described on page 42 in the rule book. All captured ships gain the Self-Repair 3 trait.

Replicator Fleet Initiative: +2 or +3

______________________________________________________________

Replicator Ship  [ Skirmish ]

Hull: 4 | Speed: 10 | Turns: 2/45°
Damage: 20/4 | Crew: - | Troops: 1
Shields: 8/4

Traits: Agile, Atmospheric, Block Missiles 1, Flight Computer, Hyperdrive, Self-Repair 2

Weapons Arc Range AD Special
Energy Cannon F 12 4 AP
Energy Cannon P 12 4 AP
Energy Cannon S 12 4 AP
Energy Cannon A 12 4 AP

______________________________________________________________

Replicator Cruiser [ Raid ]

Hull: 5 | Speed: 8 | Turns: 2/45°
Damage: 40/5 | Crew: - | Troops: 2
Shields: 20/8

Traits: Block Missiles 2, Flight Computer, Hyperdrive, Self-Repair 4

Weapons Arc Range AD Special
Main Energy Cannon F 16 6 SAP, DD
Energy Cannon P 12 4 AP
Energy Cannon S 12 4 AP

______________________________________________________________

Replicator Spearship [ Battle ]

Hull: 6 | Speed: 6 | Turns: 1/45°
Damage: 70/8 | Crew: - | Troops: 7
Shields: 40/20

Traits: Block Missiles 6, Command +1, Flight Computer, Hyperdrive, Self-Repair 1d6+3

Weapons Arc Range AD Special
Spear Cannon F 16 6 Beam, SAP, TD
Energy Cannon F 12 8 AP, DD
Energy Cannon P 12 8 AP, DD
Energy Cannon S 12 8 AP, DD
Energy Cannon A 12 8 AP, DD

We are also currently working on many heroes for each of the races (minimum 3 per race). Each hero will reflect his personality with some usefull attributes. So stay tuned...
 
Hi everyone,

I added some new Countersheets:

- a new Asgard Countersheet with a better Daniel Jackson/Loki Science ship
- a new Goauld Countersheet containing: Anubis Mothership, Goauld Starbase and some additional Alkeshs and Deathglider
- and a little Sneakpeak at the upcoming Replicators!
 
We planned the following heroes and villains:

Heroes
SG-1
Colonell Mitchell (F-302 Squadron)
Colonel Caldwell
Colonel Pandergast
Lietenant Colonel Sheppard
Supreme Commander Thor

Villains
Systemlords Apophis, Anubis, Baal

We are at the early stages of designing heroes so it will just take a while until we have more then the actual playtest stats for some of them.
 
Tolwyn said:
We planned the following heroes and villains:

Heroes
SG-1
Colonell Mitchell (F-302 Squadron)
Colonel Caldwell
Colonel Pandergast
Lietenant Colonel Sheppard
Supreme Commander Thor

Villains
Systemlords Apophis, Anubis, Baal

We are at the early stages of designing heroes so it will just take a while until we have more then the actual playtest stats for some of them.

how about Lord Yu?
 
I think we will inculde him as well, but as he is a very unusual Systemlord, we try to make him a bit special.
 
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