Klaus Kipling
Mongoose
The pre-refit still has 12. They are still grouped in pairs.
yes 2 pairs on the top ... 1 pair on the bottom... 6 in total ... honest , the design pre-refit is asymetrical and only post refit do the top and bottom batteries "match"Klaus Kipling said:The pre-refit still has 12. They are still grouped in pairs.
I was just curious, especially about working out the volume of each compartment of the ship.Klaus Kipling said:The volume of 4 cylinders - each nacelle, the engineering hull, and the saucer, added together, then divided by 13.5. Got the figures off one of the pics I've downloaded. Can't find the file where I did the calcs, but I rounded it up to 20,000 because it's a nice round Traveler number (twas something like 19,417.35 or summat like that).Stofsk said:How did you come by that figure?Klaus Kipling said:The TOS era Enterprise is approximately 20,000dTons, with a good portion of that in the nacelles, as in more volume than taken up by the jump/warp drives.
White globes are force fields and the way shields seem to work in Star Trek, they seem to go through percentages after taking enemy fire, which suggests (at least to me) that there are internal capacitors that absorb the energy and obviously this is what keeps the shields up.Would be something like that, I guess.
If you're going to count the particle bays like that, I think it would make more sense to make them 50-ton versions. But I don't think you can count the phasers like that:The phasers are grouped in pairs. There's six on the top of the saucer, six below, then four underneath the secondary hull. I put in 4 torpedo launchers as that would a) add up to 20 bay weapons, and b) it would allow it shoot 12 torpedoes in 10 minutes.There's at least 3 on the ventral side of the saucer section, and 3 on the top. I don't know where the other 10 are supposed to be.
It also has 1 (or I suppose you can consider it 2) forward facing torpedo launchers, not 4.
The D7's forward 'orb' compartment may also serve as more than a torpedo launcher. It could also be a spinal mount. In DS9's Way of the Warrior episode, several D7's were seen firing a beam from that forward orb compartment rather than torpedos. It might be that the torpedo launcher runs adjacent to a spinal mounted particle beam. Or, it might just be a different (albeit similar looking) class, after all DS9 takes place roughly 80 years after TOS. (I prefer TOS to DS9 any day of the month)In game terms, though, they are bay weapons, 50 or 100 dTons, with, even if they have massive power requirements, 1 per 1000 tons of ship. The D7 might well be only around 14,000dTons - and might well have less shielding. The D7 could also carry far more troops than the Enterprise, in smaller barracks.Stofsk said:The Enterprise outguns the D7, as per the episode "Elaan of Troyius", which had a sabotaged Enterprise nevertheless prevailing upon a D7 in a fight (fortunately the power plant was repaired in time to give a good hit on the D7 ship that was attacking, forcing it to break off).
D7s have two forward facing disruptors on the two 'wing' nacelles, and the forward facing torpedo tube.
J1 = WF 5.53
J2 = WF 6.97
J3 = WF 7.98
J4 = WF 8.79
J5 = WF 9.46
J6 = WF 10.06
FreeTrav said:FWIW, a quick calculation of Jump vs. TOS warp makes Traveller ships faster than Star Trek ships.
(Jn = n pc/wk = 3.26n ly/wk = (52*3.26)n ly/y = 52*3.26*n*C)
(WF n = n^3 * C)
(Jn = WF k where k = (n*52*3.26)^(1/3))
Code:J1 = WF 5.53 J2 = WF 6.97 J3 = WF 7.98 J4 = WF 8.79 J5 = WF 9.46 J6 = WF 10.06
Remember that the TOS Enterprise's top speed, emergency, was WF 8, and normal cruising speed was WF 6.
dreamingbadger said:FreeTrav said:FWIW, a quick calculation of Jump vs. TOS warp makes Traveller ships faster than Star Trek ships.
(Jn = n pc/wk = 3.26n ly/wk = (52*3.26)n ly/y = 52*3.26*n*C)
(WF n = n^3 * C)
(Jn = WF k where k = (n*52*3.26)^(1/3))
Code:J1 = WF 5.53 J2 = WF 6.97 J3 = WF 7.98 J4 = WF 8.79 J5 = WF 9.46 J6 = WF 10.06
Remember that the TOS Enterprise's top speed, emergency, was WF 8, and normal cruising speed was WF 6.
Yes, but also remember that the Jump ships have to refuel between jumps, many jump ships only have enough fuel for one jump, which gives you a cycle speed which is much slower, where as the Warp drive ship has a sustained speed
While the mission statement in the opening credits was broadly the same, Picard's Enterprise actually engaged in a wider range of missions - in Kirk's era, the Enterprise was very much a dedicated front-line explorer, one of many of its kind. The Enterprise-D performed some exploration missions in that vein, but was also used for out-and-out military actions as part of a larger, diplomatic and scientific missions and everything else in between, suggesting a different role, perhaps a result of the prestige held by being the fifth ship to bear that identity.Stofsk said:(TNG broke the mold by depicting much faster warp speeds, and while the Enterprise-D seemed to have the same mission as Kirk's, it didn't really feel like they were 'out there' as much as it felt in Kirk's day. Picard would usually get bothered by Admiral Plot Device quite often, while Kirk didn't have to contend with pushy superiors nearly as often, though he still did occasionally)
The top emergency speed of a Constitution-class starship (as per TOS, rather than the larger and demonstrably more sophisticated version that appeared in the new divergent timeline of this year's movie), apparently, could be maintained for about 4 hours (as mentioned in an episode or 2), though that's primarily due to wear on the engine mechanisms (warp field coils, etc) rather than lack of fuel.FreeTrav said:The question becomes how long the warp drive can maintain that sustained speed, and how long it takes to refuel.
Stofsk said:Also, where did you say the four phasers are on the secondary hull?
Also, in ST6 when Gorkon's ship was coming around to return fire on the Enterprise (whom they mistook for having fired on them), you can see the weapon port 'fire up' with a reddish glow. I don't know if that's significant for this discussion, I can't remember if torpedo ports glowed like that before firing.
Sevya said:The Klingon philosophy on building ships seems to mimic the Soviet philosophy on tanks in world war 2; just get as many out there as you can!
Sevya
Well, Kirk had his fair share of diplomatic missions ("A Taste of Armageddon", "Journey to Babel" and "Amok Time" stand out, not to mention the plot of ST6 rests on Kirk and the Enterprise offering the laurel branch to Chancellor Gorkon and the Klingon high command), military missions (patrolling the neutral zone in "Balance of Terror", resupplying a outpost in "Arena"), as well as the usual mix of scientific and exploration missions.N0-1_H3r3 said:While the mission statement in the opening credits was broadly the same, Picard's Enterprise actually engaged in a wider range of missions - in Kirk's era, the Enterprise was very much a dedicated front-line explorer, one of many of its kind. The Enterprise-D performed some exploration missions in that vein, but was also used for out-and-out military actions as part of a larger, diplomatic and scientific missions and everything else in between, suggesting a different role, perhaps a result of the prestige held by being the fifth ship to bear that identity.Stofsk said:(TNG broke the mold by depicting much faster warp speeds, and while the Enterprise-D seemed to have the same mission as Kirk's, it didn't really feel like they were 'out there' as much as it felt in Kirk's day. Picard would usually get bothered by Admiral Plot Device quite often, while Kirk didn't have to contend with pushy superiors nearly as often, though he still did occasionally)
dreamingbadger said:yes 2 pairs on the top ... 1 pair on the bottom... 6 in total ... honest , the design pre-refit is asymetrical and only post refit do the top and bottom batteries "match"Klaus Kipling said:The pre-refit still has 12. They are still grouped in pairs.
http://cid-20273372de129cbd.skydriv...ublic/Star Trek Images/Constitution Class.jpg
FreeTrav said:Good point; typically, that halves the effective speed over time. That lowers J1 to WF 4.39 and J6 to WF 7.98.
The question becomes how long the warp drive can maintain that sustained speed, and how long it takes to refuel.
Twin Dragons said:Thanks to dreamingbadger for putting together a nice start to a campaign reference for those wanting to play Trek using Mongoose Traveller.
http://cid-20273372de129cbd.skydrive.live.com/self.aspx/.Public/DRAFT%20Star%20Trek/Role%20Playing%20in%20the%20UFP%20for%20MGT.pdf
Don't try downloading it directly, just follow the link.