Why? It looks short enough to just jump to me.Goldwyrm said:We used them in games with the following type of terrain:
Paladin said:Why? It looks short enough to just jump to me.Goldwyrm said:We used them in games with the following type of terrain:
Goldwyrm said:Two reasons.
First- Lizard lines give the climb attribute which reduces damage from falls that result from flinching. The size 4 plateau terrain being fought across would result in a 4" fall. That's d10 damage for models without climb and d6 for models with the lizard lines.
Second- We gave the LAMI and SICON Agents lizard lines as part of the scenario, since they did not have jump packs like PAMI and it made sense.
msprange said:1. The Jump trait does this too![]()
msprange said:2. I would be tempted to make the LAMI walk - after all, who is going to trust them with anything so complicated as a lizard line? They might end up eating it!
Paladin said:Lizard Lines allow you to climb 6", but you can jump 6" vertically. Why bother with Lizard Lines if you can shoot while jumping.
Goldwyrm said:Lizard lines complicated? LAMI do get access to Nukes.. :wink:
msprange said:Because with a jump, you have to clear 6" in one go, which gives you a maximum height that can be scaled - with a Lizard Line, you can keep climbing every turn.