AnotherDilbert
Emperor Mongoose
In the Spacecraft Damage Scale section damage is scaled, but Protection and AP is not. This leads to the absurdity that weapons that can't damage a grav tank (Protection 150), can be lethal danger to dreadnoughts.
E.g.: A 35 t fighter can mount a barbette, or for the same 5 tons 5 fixed mounts of quad Heavy Machine Guns, i.e. 20 HMGs. The HMGs will do 4D + 4 for each additional HMG = 4D + 76 vehicle scale damage. Firing APDS ammunition the attack will have AP12. And ROF3
The fighter attacking a dreadnought at adjacent range will do 3[ROF] * ( (4D+76)/10 - (15[Protection] - 12[AP] ) ≈ 3 * ( 9 - 3 ) = 18 damage.
A grav tank with 150 Protection will shrug off that puny damage.
Furthermore the fighter attacking a dreadnought will probably have a rather good hit chance, which means a substantial chance of critical hits. A few fighters will knock out a dreadnought with critical hits long before it notices the structural damage.
Solution: Scale Protection and AP the same way as damage.
E.g.: A 35 t fighter can mount a barbette, or for the same 5 tons 5 fixed mounts of quad Heavy Machine Guns, i.e. 20 HMGs. The HMGs will do 4D + 4 for each additional HMG = 4D + 76 vehicle scale damage. Firing APDS ammunition the attack will have AP12. And ROF3
The fighter attacking a dreadnought at adjacent range will do 3[ROF] * ( (4D+76)/10 - (15[Protection] - 12[AP] ) ≈ 3 * ( 9 - 3 ) = 18 damage.
A grav tank with 150 Protection will shrug off that puny damage.
Furthermore the fighter attacking a dreadnought will probably have a rather good hit chance, which means a substantial chance of critical hits. A few fighters will knock out a dreadnought with critical hits long before it notices the structural damage.
Solution: Scale Protection and AP the same way as damage.