ShawnDriscoll said:Their not meant to be consistent. Not every referee is going to want to use Traveller stats for their game. I use the Mongoose Traveller rules for all types of settings. Not just Traveller, and not just sci-fi.
That really makes no logical sense. Has Traveller suddenly morphed into a GAAP-like gaming entity? If that's the case, why does the CoreRULE book have Rule in the title and description? Shouldn't the title be more along the lines of Core Suggestions using your point?
I don't believe rules are meant to be OR ELSE types of things. Everyone likes to tweak things a bit to suit their needs or particular view on how this should work. But a common gaming system that players can relate to (when not in the exact same playing group) requires some sort of standardization, don't you think?
I believe you are correct in that not every referee is going to want to keep the Traveller stats for their games. But what about those that do? What's the point in buying rule books if you are going to toss the rules as soon as you get them? The point of buying rules is so that you don't have to make them all up on your own (not to mention you are paying for production values that you yourself cannot do or don't have time/inclination to do).
I don't mean to sound like I'm picking on you, because I'm not. I do however take exception to your reasoning because it makes no sense to me, as one of the latter types of people who buy someone's gaming supplements and rules so I don't have to make all that stuff up on my own. As I see it that's the only reason you'd ever buy someone's stuff. So it makes a LOT of sense to me that a publisher would keep their rules consistent across a product line because, yanno, it's a product line?