Homunculus
Mongoose
Sorry if this question may have been talked about on the forums before.
'K, me and my players got into an argument last weekend about the Sorcery rules. Are question is if the sorcery skill Manipulation (Magnitude) is used with a sorcery skill and that skill roll is successful, does the resulting spell cost Magic Points in the amount of the Magnitude or does it just cost one point to apply the Manipulation?
I feel that the manipulated sorcery spell would cost Magic Points equal to the magnitude of the spell. That is, if one character cast a spell at level 5 magnitude, then that spell would cost 5 magic points. However, the player disagrees and states that the manipulation skill for magnitude is only one spell point, as sorcery spells do not cost any magic points to cast.
If I am reading the Sorcery section correctly, I feel that it cost one magic point to apply the manipulation effect, regardless of success, but then cost the magic points equal to the level of magnitude. Otherwise, a person with sorcery could cast high level magnitude spells by only spending one magic point per cast, really disrupting the power of the game.
Please help us find the correct answer.
'K, me and my players got into an argument last weekend about the Sorcery rules. Are question is if the sorcery skill Manipulation (Magnitude) is used with a sorcery skill and that skill roll is successful, does the resulting spell cost Magic Points in the amount of the Magnitude or does it just cost one point to apply the Manipulation?
I feel that the manipulated sorcery spell would cost Magic Points equal to the magnitude of the spell. That is, if one character cast a spell at level 5 magnitude, then that spell would cost 5 magic points. However, the player disagrees and states that the manipulation skill for magnitude is only one spell point, as sorcery spells do not cost any magic points to cast.
If I am reading the Sorcery section correctly, I feel that it cost one magic point to apply the manipulation effect, regardless of success, but then cost the magic points equal to the level of magnitude. Otherwise, a person with sorcery could cast high level magnitude spells by only spending one magic point per cast, really disrupting the power of the game.
Please help us find the correct answer.