Input Jack
Mongoose
Ok, I need some help with balancing weapons for My Traveller Universe.
See, I prefer my sci-fi to rely mostly on energy weapons. So I dont want to use sandcasters and missiles. I also dont like the automatic Rad hits from some weapons, nor the fact that certain Screens only work against certain weapon types. I also dont want a ship to have 500 turrets that all have to be rolled for individually...
Not because I dont find them realistic; just because they arent what I wanted for the "feel" of MTU.
What Im looking for, frankly, is a more Babylon-5 feel to spaceships and weapons.
But if I just say "No missiles. No sandcasters. Screens block everything equally" is that balanced? Will lasers be unbalancingly powerful without sandcasters to counter them? If screens block Fusion and Meson weapons, should the single system take twice as much tonnage as listed?
Im not clear on if the Traveller B-5 game is out yet or not. If so, please piont me at it, so I can use its ship weapons system for my game. if not, how about a "preview" of how to build ships weapons and defense systems?
Any and all advice that people can give on this topic is welcome and appreciated. Thanks, everyone
See, I prefer my sci-fi to rely mostly on energy weapons. So I dont want to use sandcasters and missiles. I also dont like the automatic Rad hits from some weapons, nor the fact that certain Screens only work against certain weapon types. I also dont want a ship to have 500 turrets that all have to be rolled for individually...
Not because I dont find them realistic; just because they arent what I wanted for the "feel" of MTU.
What Im looking for, frankly, is a more Babylon-5 feel to spaceships and weapons.
But if I just say "No missiles. No sandcasters. Screens block everything equally" is that balanced? Will lasers be unbalancingly powerful without sandcasters to counter them? If screens block Fusion and Meson weapons, should the single system take twice as much tonnage as listed?
Im not clear on if the Traveller B-5 game is out yet or not. If so, please piont me at it, so I can use its ship weapons system for my game. if not, how about a "preview" of how to build ships weapons and defense systems?
Any and all advice that people can give on this topic is welcome and appreciated. Thanks, everyone