atgxtg said:Rurik said:Well, High roll is good in opposed roll no matter what, high roll under skill wins.
Are we sure there are crits in opposed rolls? It goes against the logic of high roll wins. I had thought we ibnored crits for opposed rolls.
I think BlueJays calculator does (ignores crits).
Another question for Matt I suppose.
Sure, no. I sure that we aren't sure of anything. But I sort of hope there are criticals outside of combat. THe more they made combat and non-combat skill rolls different the qeasier I feel.
Doubles?
There are criticals in normal skill checks.
I'm not so sure there were intended to be crits in opposed rolls. With opposed rolls we are determining is who wins a contest(In MRQ there is no "both fail result - but that is a different issue). Someone wins, someone loses. End of story. You could factor in crits, but it seems to go against the high roll under skill wins.
If we do count crits I would just use 10% of unhalved skill is a crit, and automatically wins against any non crit result. Doubles penalizes for halving.