Celisasu
Mongoose
Right now all of the 2nd Edition changes are kind of spread out there in different threads and I'm curious what we know for certain.
For example we have a pretty good idea of how Shields work although perhaps a few specifics are unknown.
We've been told how the new beam mechanic will work.
We know that now ships have an anti-fighter rating instead of the current fire after the fighters have already blown you up anti-fighter guns.
There's a trait called "escort" that lets you apply the anti-fighter rating to other ships. The specifics such as range or whether all or only part of the rating are used are still unknown.
There's a lumbering and agile trait now right? Or was that just someone talking about VAS in an ACTA thread as traits they'd like to see and I'm mixing it up with actual 2nd Edition rules as a result?
Some variants are being dropped(I believe the Prefect and Tertius were specifically mentioned as being dropped).
Flash Missles are being downgraded(I don't recall the specifics they mentioned).
E-Mines on some Narn ships are now one shot but gain Triple Damage and was it AP or SAP? There are no variant E-Mines although the G'Karith's Pulsar Mines remain the same I believe was said.
Jump Point Bombs will require a scout on the table now.
Anything else that has been mentioned that I'm forgetting?
For example we have a pretty good idea of how Shields work although perhaps a few specifics are unknown.
We've been told how the new beam mechanic will work.
We know that now ships have an anti-fighter rating instead of the current fire after the fighters have already blown you up anti-fighter guns.
There's a trait called "escort" that lets you apply the anti-fighter rating to other ships. The specifics such as range or whether all or only part of the rating are used are still unknown.
There's a lumbering and agile trait now right? Or was that just someone talking about VAS in an ACTA thread as traits they'd like to see and I'm mixing it up with actual 2nd Edition rules as a result?
Some variants are being dropped(I believe the Prefect and Tertius were specifically mentioned as being dropped).
Flash Missles are being downgraded(I don't recall the specifics they mentioned).
E-Mines on some Narn ships are now one shot but gain Triple Damage and was it AP or SAP? There are no variant E-Mines although the G'Karith's Pulsar Mines remain the same I believe was said.
Jump Point Bombs will require a scout on the table now.
Anything else that has been mentioned that I'm forgetting?