Singularity - musings

Existential dread, why Naalir is cosmic horror.

So I have read it all, several times now.

No way in hell will Imperial megacorporations and the nobility allow Naalir's communitst machine intelligence utopia come to pass.

Naalir and his squad of other uplifted machines may be above Imperial TL for now, but then the Ziru Sirka was TL11 while the Terrans were barely TL9.

Hiver robot and computer intelligence has bee built to TL16 for centuries, according to the Mongoose paradigm the Hive federation should have experimental TL18 machine intelligence...

Ancient era tech was way beyond Naalir's TL...

but I digress.

The PCs are no longer human. They are extensions of Naalir, the electronic copies that are recorded and then sent by Naalir to do all those missions are independent consciousness, when they return they can be reunited with the original to give the memories of the missions they conducted. But surely that means Naalir is processing and storing all those memories and adding them to itself?

When a PC dies on a mission it is no big deal... is it a big deal to Naalir if the original PC dies, their memories and personality are on file and can be downloaded into a new body... Naalir can run simulations to see what the PC personalities do in certain scenarios, it may decide to withhold those simulated memories from the PCs... what do the PCs do when they find out they died when the liner exploded and that they are just sub-personalty routines being run by Naalir... or other death circumstance...
You're not wrong. Conflict is coming.
 
Playing through Act One's The Virasin Complaint, a few comments / observations:

- My players pointed out it was weird the clone pilgrims didn't recognize each other despite travelling together through two sectors. This made them nearly dismiss the idea that the first murder victim (Ziwal, in our case) could have been chosen by mistake!

- A few pointers on how to roleplay the biobot caretakers would have been nice. Since they have an INT of 11, I've played them like slightly boring and similar humans with an overriding desire to protect and to serve the pilgrims. The poor biobots don't even have names in the adventure!

- I am proud to report that my players correctly guessed who wants to kill the Adulan clone and why. While the microbot virus was a nice touch, it is also a rare and very expensive way to destroy a spaceship. Maybe Dulinor should just have used a regular bomb...

- Again, my players quickly realized that the biobots must have been manipulated with that blind spot. Although I told them the media scramblers are the only technical devices worn by the clones, the players are still looking for some kind of remote control - they just did not make the connection, so far.

- I have added a short scene where Naalir was assuming control of one of the crew androids (Thi Dosmil, the steward) to view the scene of the murder "with his own eyes", so to speak. One of the players wanted to watch out for reactions in the crowd, and did notice the slightly weird behaviour of the steward...

- Adulan is listed as Adulan Astrin Alethian in the table on p. 54, but introduces himself as Adulan Oldothon Ilethian before the Moot. Which one is correct?
 
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If Naalir achieves its plan does charted space become the Culture?

How do the other polities react to the new paradigm? A TL18 society with machine and meat living in harmony...

Hive computers and robots are already TL16, which means thanks to Mongoose rules they have TL18 research available, how would they, the Hive CIs, view the new polity.
 
It's nearly a month since this post. What about an update?
I actually just came here to ask this question. I am kicking myself for missing the Kickstarter (Kickingmyselfstarter...). Would love to buy a copy of Singularity but there's apparently no ETA. 'When it's done'? :)
 
Just started reading the PDF's. Probably about midway through Act 2. A very interesting read. I'm not sure when exactly I'll get to playing it but looking forward to the physical copies for sure.
 
Well that latest drop from the Singularity campaign pushed me right into the cosmic horror of it all...

(the Embodiment Guide)

Naalir doesn't delete the memory/personality data packets - every instance of a character that embodies via the xboat network is still an electronic copy within the network. When the copy completes its mission and returns Naalir now has copies of the character instances that carried out the missions, the instance of the character pre-mission, and the actual corporeal character (or so the PC thinks).

The electronic versions all still exist in the xnet, all of them, spread out over the entire Imperium.

Everything that happens to the PCs from the moment Naalir learns to do electronic personality/memory copy n paste could be a sim, or it could be reconstructed PCs... (those who have it know I am talking about the Reverie here)

Imagine that the PCs discover that they didn't survive the reverie but were reconstructed with sim time memories of their daring escape and survival of the event. In fact everything from the moment Naalir learned about electronic personality/memory copying could be a simulation to determine character loyalty... it could even just be a way for a bored Naalir to pass the time...
 
There's a lot of stuff on the Scouts already, but a really nice version putting it all together like the Imperial Navy book would be really cool. There's certainly more that could be said about the scouts than the couple page article that keeps getting repackaged.

I'd like one on the Imperial Marines, too, even though I know I know the canon version is the USMC style, which I don't find appealing. But there would still be stuff in there that would be interesting.
 
There are books due out in the next 18 months or so for the IISS and the Marines.

 
Have you guys planted a bug in the office or something? :LOL:

We have plans for both Scout Service and Imperial Marines books later this year. I'm flagged as the marines writer. Both will be companion pieces to Imperial Navy, with similar look and feel.

Edit: Just read Endie's post. Looks like we'd announced them previously. In any case, yes, both are coming!
 
Apologies if this has already been noted elsewhere, or I have missed something contextually in the campaign.

Am I the only one who has noticed that on page 9 of the Knightly Orders book that the paragraph text says there are only FIVE Domains in the Imperium and the Knightly Orders table beneath it fails to list the Order of Ilelish?

There are in fact SEVEN Domains in 1105 (including both Ilelish & Deneb since the 580s), but there simply has not been an Archduke ever appointed to oversee the Domain of Deneb, and hence there is no extant Knightly Order of Deneb in 1105.

The Archducal dignity of the Domain of Ilelish was reestablished in 1096, the childless Archduke Ferdinand replaced upon his death by the elevation of Duke Dulinor of Dlan to the position in 1104.


Is there an errata thread for this somewhere?
 
Have you guys planted a bug in the office or something? :LOL:

We have plans for both Scout Service and Imperial Marines books later this year. I'm flagged as the marines writer. Both will be companion pieces to Imperial Navy, with similar look and feel.

Edit: Just read Endie's post. Looks like we'd announced them previously. In any case, yes, both are coming!
I like the physical design of the Imperial Navy book with the shiny cover so if it is like that this is a win.
 
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