Majestic7 said:
I think it's bad to compare every player character to Conan. Conan is superhuman, a legendary hero by the time he wears the crown of Aquilonia. Just look at his stats, they are better than normal methods of character generation can provide. Just because Conan could kill a dozen Picts armed only with an apple put in a wet sock doesn't mean that everyone should be able to do the same. Carrying three weapons and a shield doesn't sound too bad to me - rather, it is a realistic arsenal, at least if there's a horse (or slave/squire) to carry some of the weight.
I at least like the idea of player characters being the "normal people" of Hyboria, at least in the beginning and perhaps becoming heroes later on, instead of being Conan-like supermen from the beginning.
I disagree. Conan for me is heroic sword & sorcery fantasy and the PC's should be thrown into the same high-octane adventures as in the books. Sure, Conan is a cut above the rest and not all character will become King of Aquilonia, but the PC's should be in the same
league as the big man at least. As a player, I would hate to read the stories and come to the game just to find out that I was playing a lowly city-guard with only one leg and chronic pneumonia (for that type of gaming I have Warhammer Fantasy Roleplay :wink: ). So the "normal people" thing I really don't agree with.
As for the multiple equipment thing, I guess it not that unrealistic. Still, I can't shake the fact that I think the idea of a lone barbarian sneaking through a forgotten temple with nothing but a single broadsword is a lot more evocative than a guy in full-plate armor and with 15 backup swords strapped to his body. (OK, I'm exaggerating a tiny bit here

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