Hi gang,
Conan allows for Short-Term Healing by performing a DC15 Heal check after combat, resulting in the recovery of Level + Con mod HP.
Has anyone experimented with varying Heal check results allowing the recovery of more or less HP? Perhaps using varying DCs dependant on the damage of the subject, or the DC being equal to the number of HP you're trying to return to the subject modified by his Level + Con mod.
Just thinking out loud...
TTFN,
Yokiboy
				
			Conan allows for Short-Term Healing by performing a DC15 Heal check after combat, resulting in the recovery of Level + Con mod HP.
Has anyone experimented with varying Heal check results allowing the recovery of more or less HP? Perhaps using varying DCs dependant on the damage of the subject, or the DC being equal to the number of HP you're trying to return to the subject modified by his Level + Con mod.
Just thinking out loud...
TTFN,
Yokiboy
 
	 
  Well, you can always willingly accept a lower skill check result than what you rolled, so I guess if the party happens to have a Scholar with an 8 Con the healer will stop at heal check 15.  Also there is the "minimum 1 point" clause as well.
  Well, you can always willingly accept a lower skill check result than what you rolled, so I guess if the party happens to have a Scholar with an 8 Con the healer will stop at heal check 15.  Also there is the "minimum 1 point" clause as well. 
 
		 
 
		 
 
		