The ISA could still win but it's not nearly so one-sided as you make it out to be.Locutus9956 said:I see that going more or less as follows:
Centauri:
Liati - Ganked by Bluestars and Whitestars
Demos - Ripped to bits by WS Fighters
Balvarin - ignored and its fighter compliment utterly raped by WS fighters (and Nials)
Maxiums - either ignored since its relatively short ranged and all the ISA stuff is way faster (and for that matter all the Centauri stuff can either slow down to stay near it and thus sacrifice their maneuverability and speed or leave it on its own) or ganked by the ISA fleet once the Liati goes down
ISA:
Whitestar fighters + Nials - Should come through more or less unscathed, they should happily win any dogfights due to a combination of sheer dogfight ability and numbers, even vs carrier assisted Raziks. After that they should have a fairly easy time chasing Demos around tearing them proverbial 'new ones'
Whitestars - The Liati could take them down but I dont reckon it will LIVE long enough to really make its presence felt with the entire ISA fleet most likely jumping up and down on it repeatedly from the word go.
3 or 4 will go down over the game if they get focused on enough but if theyre understimated as they so often are they'll come through more or less unhurt. The usual achilles heel to BS and WS of fighters should be more or less moot here as the WS fighters should easily get fighter superiority in a turn or two....
Absolutely, if he moves his fighters first and positions his Raziks poorly, one WS fighter can split its 3 attack dice, needing 2+ to hit, and most likely kill all 3 raziks in one turn and be able to dodge any return fire!Rawwar said:Well since the White Star fighter has an accurate gun & a better range (ie 16" move) & will all be deployed from the start I'd be looking to get within 2" & fire that. Though anti Fighter from the Maximus could make things interesting.
In 5 point Raid, 4 G'Kariths and a T'Rann could be interesting. That said the T'Ran is unlikely to ever get to use it's guns vs the ISA fighters so perhaps just taking 4 wings of Fighters instead might be better (that said again though it IS a nice damage sponge that might draw some fire away from the GKariths. The real trick with this fleet is to surivive long enough to blast all the annoying little buggers to pieces. Still as long as only your pulsar mines are in range you can more or less close blast doors with impunity...
Locutus9956 said:In fact: vs a Bluestar each volley from a G'Karith will usually inflict on average dice, 2 damage. So if you can get one in the blast from 2 of them you'll usually cripple it, and if you can get one in the blast from 3 its probably going to die.
Ahem - two raid level ships "ganging" up on one patrol level Blue Star? Fine, you can potentially cripple two Blue Stars in a single turn, but in the meantime, what are those White Stars going to be doing?
It's a very poor tradeoff in my opinion.
Regards,
Foxmeister said:Locutus9956 said:In fact: vs a Bluestar each volley from a G'Karith will usually inflict on average dice, 2 damage. So if you can get one in the blast from 2 of them you'll usually cripple it, and if you can get one in the blast from 3 its probably going to die.
Ahem - two raid level ships "ganging" up on one patrol level Blue Star? Fine, you can potentially cripple two Blue Stars in a single turn, but in the meantime, what are those White Stars going to be doing?
It's a very poor tradeoff in my opinion.
Regards,
Dave
Triggy said:The ISA could still win but it's not nearly so one-sided as you make it out to be.Locutus9956 said:I see that going more or less as follows:
Centauri:
Liati - Ganked by Bluestars and Whitestars
Demos - Ripped to bits by WS Fighters
Balvarin - ignored and its fighter compliment utterly raped by WS fighters (and Nials)
Maxiums - either ignored since its relatively short ranged and all the ISA stuff is way faster (and for that matter all the Centauri stuff can either slow down to stay near it and thus sacrifice their maneuverability and speed or leave it on its own) or ganked by the ISA fleet once the Liati goes down
ISA:
Whitestar fighters + Nials - Should come through more or less unscathed, they should happily win any dogfights due to a combination of sheer dogfight ability and numbers, even vs carrier assisted Raziks. After that they should have a fairly easy time chasing Demos around tearing them proverbial 'new ones'
Whitestars - The Liati could take them down but I dont reckon it will LIVE long enough to really make its presence felt with the entire ISA fleet most likely jumping up and down on it repeatedly from the word go.
3 or 4 will go down over the game if they get focused on enough but if theyre understimated as they so often are they'll come through more or less unhurt. The usual achilles heel to BS and WS of fighters should be more or less moot here as the WS fighters should easily get fighter superiority in a turn or two....
12 WS Fighters (there are no Nials in that fleet) against 8 Raziks (with the Raziks having a better dogfight score and the ability to get rescued by the Balvarin) is effectively an even match. Certainly it will take long enough to ensure that the rest of the ships will fight it out and the fighters won't have too much effect on the battle (other than the WS Fighters giving away VPs).
The Demos/Liati "squadron" (they don't actually need to be squadroned) can run around almost as well as the ISA fleet. With potentially the Maximus either giving Interceptors to the Liati or AF to the Raziks, and the Liati moving last to ensure that only a couple of ships can target it each turn, it could be an interesting fight.
It was answered as "no" with a possible change in the future. But no change has come, so it remains "no".Da Boss said:2 Rutarians at +3 dogfight from the Liati - never forget them........(and which may or may not be recovered as that thread on rulesmasters was never really answered - I would say no)