A. Technological level eight brings the introduction of fusion reactors.
B. In practical terms, only useful if you install a laser drill, since you can't leverage it for increased propulsion, being twice energy dense than the diesels.
C. Endurance would increase immensely, though still subject to the limits of life support.
D. While there were likely conversions then and there, for the better weapons load, from the perspective of later technological levels, not worth it.
E. In theory, you could double acceleration, but without inertial compensators, only in short bursts.
F. In theory, artificial gravity plates should be possible, if with the air/raft you have a rejection of gravity, fusion you manipulate it to create a magnetic bottle, but that might not be the same as the creation.
G. You could customize the diesels to squeeze out more power per tonne, bit it's not worth it.
H. First of all, they drink hydrogen like a fish.
I. Admittingly, like the rockets, you might only need a mechanic to maintain and operate them, not necessarily an engineer.
J. Second, in terms of cost to power point, it's exactly the same as early fusion, though a technological level earlier.
K. There's a very narrow window where they can be used, and for specific roles, like maybe an emergency generator that needs very little maintenance of finicky gadgets you'd have for either a fission or fusion reactor.
Q. What you could do for the Rockette basic trainer is bundle together four standard torpedo rockets, totaling two hundred sixty sevenish kilogrammes of propulsive machinery, creating thirteen and a third thrust tonnes
R. Putting aside how a technological level seven rocket motor can achieve acceleration factor ten.
S. Assuming the torpedoes are using reactionary rocket technology.
T. In theory, this should make acquisition of propulsion drives quite easy for the Rockette basic trainer.
U. Though acceleration is now two and two thirds gee, which is actually enough.
Starwarships: Star Trek: Inside the Sovereign Class Starship
The Starship Enterprise E was a Sovereign-class vessel that was launched from Earth's San Francisco Yards in the year 2372
The decision was taken to christen Enterprise E following the destruction of her predecessor, Enterprise D in 2371.
She played a major role in saving Earth from the Borg invasion of 2373, and six years later also saved the Federation from the Romulans.
The ship ended in 2379 and underwent a major refit that saw Captain Picard taking on a new generation of officers as many of her senior staff moved on to other positions. following the loss of the Galaxy-class Enterprise NCC-1701-D in 2371,
Starfleet opted to make the next Enterprise a Sovereign-class ship and gave the name to a vessel that was already nearing completion.
1. I think the problem with a distributed computer core would be ease of hacking.
2. In addition to holographic controls, you could have holographic screens.
3. Speaking of which, we could try to construct holodecks.
Inspiration: 1899 | Official Trailer | Netflix
On their journey across the vast and treacherous Atlantic Ocean, the passengers of the Kerberos encounter the biggest mystery of their lives. Welcome to 1899, a deeply immersive new series from the creators of Dark.
Full of hope for a better future, passengers aboard a ship to the New World sail into a nightmare when they find a second vessel adrift on the open sea.
1. First episode, I thought it was a rehash of Event Horizon.
2. Then Lost, with a steampunk aesthetic.
3. Initially, seemed an interesting set up for a paranoid starship adventure.
4. And of course, then there's the twist in the end.
Spaceships: Armaments, Orbital Strike Missile Bays, and Unguided Missiles
1. They carry and fire the same number of missiles as other missile bays but cannot use ordinary missiles, instead using unguided kinetic missiles that cost Cr150000 for 12, have Thrust 6 and inflict 3D damage per missile.
2. Sounds like a toned down variant of the bombardment missile.
3. Though I would think that unguided makes them rockets.
4. Which would remove the smart trait, presumably.
5. Likely smaller, as well, since presumably they have a smaller fuel tank (sixty thrust hours), smaller warhead (no guidance and less explosives).