Sylvre Phire
Mongoose
Hey folks!
I'm back with another ship design. This one is based on a design I first saw in Ian Livingstone's "Dicing With Dragons". On pages 120-121, two pages from IISS Ship Files were reprinted; the design, an interdiction satellite.
When T4 came out, I tried, and failed, to recreate the design using the ship design rules for that edition. The piece of junk that T4 allowed me to create required a large crew despite automation.
With MGT, I'm happy to say that I've not only recreated the design, but slightly improved upon it. By the way, I plan on using this design for an article I've proposed for Signs & Portents
To stimulate the memories of the CT grognards, here are the stats of the interdiction satellite as they appeared for CT.
So, here's my take on the interdiction satellite.
Interdiction Satellite
300 tons
Hull: Standard cylinder; unstreamlined, self-sealing, 30% reinforcement (90 tons); Hull Code - 3; Hull/Structure - 21/6.
Armor: Crystaliron, 30 tons, 8 points protection; Reflec Coating (Naval models only): +3 to armor vs. lasers.
Jump Drive: None.
Maneuver Drive: Class B gravitic drive; 1G acceleration, used for orbital correction only; 3 tons.
Power Plant: Class B power plant; 7 tons. Fueled by chemical batteries and solar power.
Solar Panels: 2 tons
Chemical Batteries: 14 tons - 2000 hours low power use; charged by power plant.
Bridge: 20 tons
Computer: Model 4/fib (Rating 20); Model 4/fib (Rating 20) backup
Computer Software: Maneuver/0 (Rating 0); Intellect (Rating 10); Evade/1 (Rating 10) - allows for alteration of target profile; Fire Control/5 (Rating 25); Auto-Repair/2 (Rating 20); Library (Rating 0)
Electronics: Main - Advanced Suite (+1 DM, 3 tons); Backup - Basic Military Suite (+2 DM, 2 tons)
Ship's Locker
Two Staterooms: 8 tons - provided for the occasional maintenance crew
Probe Drones: 20 - 4 tons
Repair Drones: 3 tons
Armament: One triple turret (2 beam lasers/1 sandcaster), 1 ton; 1 double turret (2 particle beams), 1 ton; 1 pop-up triple turret (3 missile racks), 3 tons
Munitions: 48 smart missiles, 4 tons; 100 sandcaster barrels, 5 tons.
Screens: Nuclear damper and meson screens, 100 tons
Thoughts? Questions?
Pax et bonum,
Dale
I'm back with another ship design. This one is based on a design I first saw in Ian Livingstone's "Dicing With Dragons". On pages 120-121, two pages from IISS Ship Files were reprinted; the design, an interdiction satellite.
When T4 came out, I tried, and failed, to recreate the design using the ship design rules for that edition. The piece of junk that T4 allowed me to create required a large crew despite automation.
With MGT, I'm happy to say that I've not only recreated the design, but slightly improved upon it. By the way, I plan on using this design for an article I've proposed for Signs & Portents

To stimulate the memories of the CT grognards, here are the stats of the interdiction satellite as they appeared for CT.
Tonnage: 300 tons standard; 4200 cubic meters
Crew: None.
Dimensions in Meters: 39.0L x 5.0W x 10.5H
Acceleration: 0.25 G (orbital correction only).
Jump: None.
Power Plant: Not Applicable.
Engineering: One Torvald N2000 electric generator linked to battery storage. Solar cell derivation. Ten attitude thrusters.
Gravitics: 1G floor field in manned modes only.
Electronics: IECC 4.4/LLJ computer with integral fiber-optic backup and fire control.
Range: Theoretically unlimited maneuver and time-on-station provided a suitable solar power source available. Pressurized area contains supplies for 20 days.
Armament: One missile rack with a magazine of 40 missiles. Three turrets: Two of two beam lasers and one sandcaster, and one of two fusion guns.
Screens: Level 5 nuclear damper.
Configuration: Cylinder. Unstreamlined. Level 6 hull armor.
Capacity: Two persons may 'live in' to carry out maintenance and recalibration.
Ship's Vehicles: None.
Special Features: Meteor/debris shield and solar cell vanes.
So, here's my take on the interdiction satellite.
Interdiction Satellite
300 tons
Hull: Standard cylinder; unstreamlined, self-sealing, 30% reinforcement (90 tons); Hull Code - 3; Hull/Structure - 21/6.
Armor: Crystaliron, 30 tons, 8 points protection; Reflec Coating (Naval models only): +3 to armor vs. lasers.
Jump Drive: None.
Maneuver Drive: Class B gravitic drive; 1G acceleration, used for orbital correction only; 3 tons.
Power Plant: Class B power plant; 7 tons. Fueled by chemical batteries and solar power.
Solar Panels: 2 tons
Chemical Batteries: 14 tons - 2000 hours low power use; charged by power plant.
Bridge: 20 tons
Computer: Model 4/fib (Rating 20); Model 4/fib (Rating 20) backup
Computer Software: Maneuver/0 (Rating 0); Intellect (Rating 10); Evade/1 (Rating 10) - allows for alteration of target profile; Fire Control/5 (Rating 25); Auto-Repair/2 (Rating 20); Library (Rating 0)
Electronics: Main - Advanced Suite (+1 DM, 3 tons); Backup - Basic Military Suite (+2 DM, 2 tons)
Ship's Locker
Two Staterooms: 8 tons - provided for the occasional maintenance crew
Probe Drones: 20 - 4 tons
Repair Drones: 3 tons
Armament: One triple turret (2 beam lasers/1 sandcaster), 1 ton; 1 double turret (2 particle beams), 1 ton; 1 pop-up triple turret (3 missile racks), 3 tons
Munitions: 48 smart missiles, 4 tons; 100 sandcaster barrels, 5 tons.
Screens: Nuclear damper and meson screens, 100 tons
Thoughts? Questions?
Pax et bonum,
Dale