Simultaneous post with AnotherDilbert.
Nice graphic.
I would argue that the grey threatened area should be to the right of the firer, with the firer not threatened, for the follwoing reasons.
Radiation: When a Radiation weapon is fired, anyone
close to the firer, target and the line of fire in-between
the two will receive 2D x 20 rads, multiplied by 5 for
Spacecraft scale weapons. This effect extends from the
firer, target and line of fire a distance in metres equal to
the number of dice the weapon rolls for damage. If the
fusion weapon is Destructive, this distance becomes ten
times the number of dice rolled for damage.
Points I see in RAW.
1: anyone close to the firer, target and line of fire in between the two receives rads. I agree the firer is close to the firer, but is not in between the firer and target. So I do not think the firer gets any rads.
The issue is that the rules say that the effect is in-between the firer and the target, so your grey area should be to the right of the firer.
2: The effect extends from the firer, target and line of fire for a number of meters. From the firer, to me at least, does not include the firer. Spraying a garden hose with a soaker nozzle does not soak the person holding the spraying nozzle. Everything forward of the nozzle gets wet, but not the person doing the spraying. Same analogy with a high pressure hose.
3: If the firer took damage I think the RAW would include that information. Having a weapon that kills the ship is not a very good weapon. The Harrier in Pirates of Drinax would kill the crew since it is unshielded.
Assume avg. 7 on damage roll * 20 * 5 is 700 rads which is 6D damage and -3 End. Suits would not save you. Pirates killed by self inflicted radiation damage.
I think the issue is the in-between aspect of the effect. That and the logic of making a weapon that kills the entire ship when used.
Edit: Thought of another analogy: List the numbers in- between 1 and 5. They are 2,3 and 4. So if the target is 5 you will hit 5 and the the numbers in-between. This does not include 1.