Sentient Machines

Gabriel_Luna said:
Though it might make an interesting plotline for a sentient machine to aspire to full organic tech status. Or even a sentient machine that was left behind when its race went on to become First One-ish. Might make for an interesting, bitter, resentful and ruthless villain. Particularly when you take into account that it thinks it's pretty advanced compared to the Younger Races, but the First Ones see it as little more than a child's toy, not even worth paying attention to. Heck, I'd be bitter. :D

In my current game one of the players has taken Blaise and given him access to a bit of organic technology none of them understand... I'm debating what to do with that : )
 
Yrtalien said:
In my current game one of the players has taken Blaise and given him access to a bit of organic technology none of them understand... I'm debating what to do with that : )

I love players, I really do.
 
Oh wow, there's something I haven't heard before. What an entertaining scenario, especially if you continue the campaign beyond the published material. (you know, give him time to really grow into it, so to speak) :twisted:
 
Milk it for all it's worth. Rarely is a GM given such an opportunity to mess up the lives of the players. Have BLAISE figure out the technology and use it to forward its own agenda. This could be very good for the campaign and help the players, or it could be very bad and BLAISE sets out to rule the universe using the technology as a vehicle. Very bad is far more fun! :twisted:
 
If they had not use the shadows as the background for the techomages then a post –singularity / "pre-ban cyberneticists" would had done.

PS: if you do not known what post singularity is, goggle it
 
Yrtalien,

Anything and everything. In Babylon 5 organic technology is the be all and end all of technological progression. This means that a little piece of it can do anything you want.

Do remember that Techno-Mages become Techno-Mages by being implanted with strands of organic tech.
 
Possible spoilers for The Ragged Edge below. Read with caution.









Not to mention the Walking Stone is pretty flexible. It's a data module, weapon, telepath suppressor, it can get from place to place through suggestion and manipulation so it's at least a little telepathic itself (at least that's how I remember it)...combine that with BLAISE and bad things can happen.

Of course the opposite might also happen...the Stone might just casually rewrite BLAISE for its own purposes, or that of its masters. Fro even added fun, BLAISE might not even know he'd been rewritten. After all, to the Shadows, this BLAISE thing is probably less sophisticated than a children's toy.

Either way, good times. :twisted:
 
That might be a bit better...I can remove if we're worried about spoilers. I actually thought about it, but it seemed more a GM discussion of what to do with it.
 
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