Show me where it says that batteries are not a power system. They are located in the power section of the rules. They are clearly listed as options that can be applied to a ship's power systems. They are not some separate thing.
Where did I say that batteries were not a power system? Where they appear in the rules is irrelevant.
So, weapons do not appear in the Power section of the rules, so they are not power systems and as Ion weapons only disrupt power systems all weapons are immune to Ion weapons - This is clearly nonsense.
Power systems is not a section of the equipment rules it is the method of routing power to where it is needed that is why the game mechanic is reducing the power available to represent the temporary damage as circuit breakers trip etc.
Ion weapons do not actually drain power from systems, that is just how it is represented in the game. It just gets shunted to non-useful places reducing the power available to ships systems. It does not drain storage, but if stored power is being used to power a ships system when the ion weapon strikes then that power can also be reduced as part of the ion weapon "damage". Any that is not presently being routed to a ships system is unaffected.
After the Ion weapon hits, crew actions can reallocate stored power to ships systems in exactly the same way they could with any other source of power. The power plant cannot generate more power without an overload action by an engineer, but the battery can just use its power to supplement.
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For an unrelated real-world example, are the batteries in an electric car the power system or not? Are the batteries in a diesel sub a power system? Calling the batteries, not a power system seems counter-intuitive.
Again this is not an argument I remember making, I simply said batteries are storage devices. All the power that they may have stored prior to the Ion weapon hit is available for use. The power plant cannot regenerate its normal power output until the next action phase after the hit.
I said fry the circuits first. This kills the virus, according to So, why would this infect it? The Virus apparently can't survive in fried circuits, not sure why not though.
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How are you frying the circuits, frying normally implies electrically? You could certainly use non-electrical heat to burn them without risk, but any electrical device is potentially vulnerable.
Exactly where did I do this?
By claiming that batteries must be drained by Ion weapons.
No. You don't get your power back before you act, you get them after.
You are not getting it back, you never lost it in the first place. Ion weapons do not drain batteries.
This is a good example of bad wording. Surely the target always completes its next set of actions in the current round as the Action phase is after the Attack phase.
So where are you getting the power from to refill your hardened batteries?
If you depleted all the power that the plant was capable of generating then you cannot refill the batteries. But I didn't say they were being refilled. They retain any power that you do not use indefinitely. Once you have used all the power storage then it's gone. But until then it is available for use anytime you choose to use it.
As written, they only do that if you cannot have all of the power on the ship taken every round by Ion Weapon fire. If you can do more damage than the other guy has power available, then Hardening does nothing. The whole system was overpowered by the sheer magnitude of the Ion disruptions. It is like designing a system to protect you from hand grenades and then saying that it should work against nukes too, because they are just big grenades. Or like saying that having a grenade sump in your foxhole is stupid because it won't stop mortar rounds, even if hit exactly in the grenade dump.
That wasn't my argument. Lets see if we can simplify this.
1) Before the first Ion weapon hits all systems operate normally.
2) After the first hit by an Ion weapon
a) Any Hardened systems are fully operational (presuming enough power was allocated).
b) Take any power required for hardened systems off your power pool before reducing the pool for any Ion weapon damage.
c) Any non-hardened systems can be operated provided sufficient power remains. If it has all been depleted by the Ion weapon then none can operate. If there is partial power then the crew decide which systems get the power and route it accordingly.
3) In the action phase immediately following the Ion attack crew can take actions to reroute any power that might remain to other systems. Only power that was allocated to hardened systems will remain if the power was completely depleted by the Ion weapon attack. This includes any hardened batteries. the only other way to obtain power would be to overload the plant.
4) In the next round, the target having completed its next set of Actions after the attack, the power plant regenerates all power (unless the ion weapon got an effect 6+ in which case the power is knocked out for 1D3 rounds). If no power is regenerated any system in this round will need to be powered by power scavenged from hardened systems (including hardened batteries). Otherwise it is just like any other round.
I think that is the way it plays out.
Hardened does what it was designed to do. You pick any two ships that have Ion Weapons out of the books that are roughly the same size and class, and the Hardened thing works fine. Where it ceases to work is where you have a ship entirely made up of Ion Weapons and maybe some kind of missile launcher and nothing else. This overwhelms what the Hardening was designed to do. They could have just said that Hardening make you immune to Ion Weapons, but they didn't. They specifically gave it a mechanic. Using that mechanic, there is a vulnerability against ships with all Ion Weapons. I would say that the rules should be changed to "Hardened = Immune to Ion Weapons"
It already says that.
"Hardened Systems (/fib): A computer and its connections can be Hardened against attack by electromagnetic pulse weapons. A hardened computer is
immune to Ion weapons but costs +50% more." HG2022 p20
Then it does actually work exactly how you say it does.
Agreed.