What are the limitations on a sensor operator? Do they have any sort of duties related to actually using the sensors to acquire targets (as in determining there IS a target, instead of an asteroid, it's heading, speed, if it's a threat or not, etc), trying to make an improved sensor lock, trying to break a sensor lock, trying to jam the opponents communications, trying to jam incoming missiles...
The sensor operator has a lot of options. Do they choose only ONE action each round, or do they get one OFFENSIVE and one DEFENSIVE action?
If you multiple sensor operators, would you also need multiple stations for each one? Some ships, for example, like most adventure-class ships, have relatively small bridges. There wouldn't be room for everyone to have their own console. Would these activities be able to be performed from any terminal in the ship? I would think that you would have to have a specialized sensor terminal/station to do all these wondrous activities at (which begs the question, IS there such a thing as a sensor tech terminal? Or are we going with any terminal can do any action?)
The sensor operator has a lot of options. Do they choose only ONE action each round, or do they get one OFFENSIVE and one DEFENSIVE action?
If you multiple sensor operators, would you also need multiple stations for each one? Some ships, for example, like most adventure-class ships, have relatively small bridges. There wouldn't be room for everyone to have their own console. Would these activities be able to be performed from any terminal in the ship? I would think that you would have to have a specialized sensor terminal/station to do all these wondrous activities at (which begs the question, IS there such a thing as a sensor tech terminal? Or are we going with any terminal can do any action?)