the chapter "between adventures": why describing a "hamlet"? Are you serious? Everybody knows what a hamlet or a small town is. The same is for building structures. If player like to buy houses or a castle, just add these items to the general price lists. Sorry but the 2 "between adventures" pages are useless and a totally waste of space IMO
I disagree completely. Sure, for those of us that have been RPing for decades, or even just years, sure, it's largely redundant. But for new gamers, and those new to running a campaign and especially those new to designing their own campaign worlds (which the Companion seems more attuned to), the basics like that are important.
People have to remember, MRQ is not just for the established players, but also for the neophyte ones. Us long-time RQers are not the
only target audience they're shooting for.