Hi,
I am prepared (new GM screen + character sheet + skills set + character creation revisited + personal background) to play Traveller for the first time. Everything seems ready (or almost), but I have a question about the scale damage. I found no clear answer in the Core rulebook (FR & UK).
The only partial answer I have is on page 151 : "starship weapons do 50X damage to regular vehicles". Ok, the size of the weapons must be proportionate to that of the starship. But to remain consistent, vehicle-scale weapons must be divided by 50 against starships. Therefore, it do not a scratch. It seems to be a huge multiplier/divider, when you compare today individual firepower on armored vehicles. In my mind, a Starfighter in atmosphere could be defeated by a vehicle-scale missile launcher (like a S.A.M. mounted weapon).
Can someone explain to me the Damage Scale rule ?
Individual scale -> Vehicle scale -> Starship scale
Armor or Damage multiplier ?
Thank you.
I am prepared (new GM screen + character sheet + skills set + character creation revisited + personal background) to play Traveller for the first time. Everything seems ready (or almost), but I have a question about the scale damage. I found no clear answer in the Core rulebook (FR & UK).
The only partial answer I have is on page 151 : "starship weapons do 50X damage to regular vehicles". Ok, the size of the weapons must be proportionate to that of the starship. But to remain consistent, vehicle-scale weapons must be divided by 50 against starships. Therefore, it do not a scratch. It seems to be a huge multiplier/divider, when you compare today individual firepower on armored vehicles. In my mind, a Starfighter in atmosphere could be defeated by a vehicle-scale missile launcher (like a S.A.M. mounted weapon).
Can someone explain to me the Damage Scale rule ?
Individual scale -> Vehicle scale -> Starship scale
Armor or Damage multiplier ?
Thank you.