And here is the problem with D20... or the blessing (depending on whether you are the target or not...)
The DV of some higher level characters is over 20. So only natural 20's will hit. 10 shots witha RR gives therefore a very small chance of hitting - if my maths is correct (which is unlikely!) it's (in bookies terms) a 1:2 chance - I wouldn't bet on a horse at those odds.
Add to this the damage that a hit might cause - then compare and contrast to the comic. In the comic, one RR shot can take out a major criminal - especially when fired by Dredd. In the game, it quite simply can't - even in the unlikely event your level 15 perp is shot with a RR, his HP total is going to make damn sure that he walks away without a scratch (or with 94 HP instead of 104) I'd like too see something in the game which means that one bullet can kill even the most powerful character - WFRP has this chance, and because it does PC's don't rush blindly into every fight, just like in real life.
This hp problem came to light when I ran Dark Phoenix rising from S&P - the PC's were hard enough to shrug off the damage from dozens of Raptaurs, so long as they got them one or two at a time, and the whole thing was just way too easy - this may be because I am not comfortable enough with the D20 rules to be able to make creatures truly deadly, but in truth although D20 makes for great PC'S, it's still nowhere near the kind of system I feel fits an ultraviolent SF comic book blastathon! I want the possibility that one punk armed with a las rifle can kill your ultra hard PC - that's important! Otherwise PC Judges can just wander into enemy fire and arrest everyone.
Does what I have written even make sense? Or am I too pumped full of bourbon to be able to be coherent?
