That is not what happened. I asked:
So -- does anyone have an answer to 'How many separate actions can a Ship's Brain engage in each turn'? If the brain is in a ship with dozens of turrets, can it fire all of them, without penalty, while also angling deflectors, jamming enemy missiles, and evading fire? Or is it limited to just a set number of simultaneous actions -- and how do we figure out what that number is?
There were several different answers.. Arkathan said 'Virtual Crew rating'; Geir said 'Treat it as a character, so by itself, it is limited to one thing at a time...'. You said:
None of those things require "actions" by the character manning that station or even require anyone to be manning that station. Actions are things like Electronic Warfare or putting the engines in Overdrive. You don't have to have someone doing the "engineer" job to generate Thrust. Firing a Turret weapon does require an "action". Hailing Frequencies Open is not an "action".
And that is obviously incorrect, since 'Open Hailing Frequencies' is explicitly called out as an action in the core rules; as does piloting the ship; and I have yet to meet a GM who would let the players ask "What do the ship's sensors show?" without requiring someone to actually be at the sensor station.
You went on to quote the example brains at the back of the book, and how they operate (via a Robotic Drone Controller), conveniently ignoring that 1} that is a limitation placed specifically on RDC's which are used to operate several drones from the same specific RDC, 2} that the rules for multiple drones through an RDC are different from and contradictory to the rules for a character undertaking multiple actions in a single round, and 3} Avatar controllers -- which may also act as Drone Controllers -- allow multiple Avatars to be controlled simultaneously with no penalties whatsoever. In all cases the actual capabilities of a robotic Ship's Brain (when directly controlling the ship it is built into, through a standard Ship's Brain Interface, with or without the Haptic option) are left ambiguous.
I followed up with:
So the question of what exactly the special {Ship's Brain} case of robot brain can do, and what counts as an action, and what situations it gets (and does not get) penalties is very relevant.
and:
Nor is it clear whether (or how) the TL of the Ship's Brain affects the number of tasks or actions per round.
You said the RAW was clear and simple, and I asked you to provide the actual rule. You have not done so.
Personally I am happy to concede that no RAW solution exists, simply because the rules for this have never actually been written down. I would be very happy if there was a central, Mongoose-run and curated, repository of errata and addenda to cover situations like this.