Damien
Mongoose
For those of you interested in some more funky monsters for your Conan games - I recommend picking up Green Ronin's "Bastards and Bloodlines: Guidebook to Half-Breeds."
At first glance, it looks like an expansion for Half-Elves and Half-Orcs, in the vein of GR's other expansion books for core races. But it's so much cooler than that!
There are three especially useful things to mention:
The first are the pre-fab half-breed races like Green Folk (human/lizardfolk), Grendles (dwarf or human/troll), Jovians (human or orc/giant), and the Wendigo (dwaf/winter wolf).
In context, they don't really work for a Conan game, since they assume each parent race exists in significant number. For my games though, I may add some of these as either single entities or entire races (and thus would remove their status as 'half-breeds' of anything).
As a matter of fact, I'm currently DMing a game - and I'm going to throw Green Folk in as a degenerate race of men living in swampy land in Stygia.
The second useful tidbit is the half-creature (bipedal) template, which allows you to take a creature and add another creature to it. The example is a 'Polar Bugbear' (bugbear 'base creature' with polar bear 'donor' creature).
This seems like a fun template to play with for Conan's more primitive or funky man-like creatures. Crossing a dire ape, for example, with Cimmerians?
And last useful thing are the feats - there's some cool stuff in here related to being a funky creature - like a better bite attack, etc.
Anyway.. really cool stuff to play around with if you're feeling creative and want to introduce some stuff your PCs aren't expecting (since I bet they already know half the stats for many Conan monsters). It's worth getting if you've got the extra cash. Enjoy.
At first glance, it looks like an expansion for Half-Elves and Half-Orcs, in the vein of GR's other expansion books for core races. But it's so much cooler than that!
There are three especially useful things to mention:
The first are the pre-fab half-breed races like Green Folk (human/lizardfolk), Grendles (dwarf or human/troll), Jovians (human or orc/giant), and the Wendigo (dwaf/winter wolf).
In context, they don't really work for a Conan game, since they assume each parent race exists in significant number. For my games though, I may add some of these as either single entities or entire races (and thus would remove their status as 'half-breeds' of anything).
As a matter of fact, I'm currently DMing a game - and I'm going to throw Green Folk in as a degenerate race of men living in swampy land in Stygia.
The second useful tidbit is the half-creature (bipedal) template, which allows you to take a creature and add another creature to it. The example is a 'Polar Bugbear' (bugbear 'base creature' with polar bear 'donor' creature).
This seems like a fun template to play with for Conan's more primitive or funky man-like creatures. Crossing a dire ape, for example, with Cimmerians?
And last useful thing are the feats - there's some cool stuff in here related to being a funky creature - like a better bite attack, etc.
Anyway.. really cool stuff to play around with if you're feeling creative and want to introduce some stuff your PCs aren't expecting (since I bet they already know half the stats for many Conan monsters). It's worth getting if you've got the extra cash. Enjoy.