Matt - you had mentioned earlier that we needed to keep an eye on Range Bands for ships, given the new speed (9G), and other options (Rocket boosters).
I think this is going to be required. I didn't want to bring it up till High-Guard finalization but I realised we obviously mention this in the Core-Rulebook as well. what do you think?
Specific examples:
Craft changing inner-range bands rather quickly. 9G takes you from adjacent to Medium in 1 turn (vs a fixed point).
SDBs and other rocket boosted craft can go from very long, to adjacent in 2 turns.
Possible solutions:
Do we want to look at increasing the range band thrust by +50% or +100%? What issues if any, would this cause?
I think this is going to be required. I didn't want to bring it up till High-Guard finalization but I realised we obviously mention this in the Core-Rulebook as well. what do you think?
Specific examples:
Craft changing inner-range bands rather quickly. 9G takes you from adjacent to Medium in 1 turn (vs a fixed point).
SDBs and other rocket boosted craft can go from very long, to adjacent in 2 turns.
Possible solutions:
Do we want to look at increasing the range band thrust by +50% or +100%? What issues if any, would this cause?