how about this:
Grey Star (Blue Star variant) Skirmish
Based off the Blue Star this is an attempt by the ISA to increase the firepower on the smaller vessel as a surprise for raiders. Swapping out the Molecular Pulsars for an Improved Neutron Laser made the Grey Star a success at dealing with the larger ships a normal Blue Star cannot engage.
Speed: 16
Turns: 2/90o
Hull: 4
Damage: 5/1
Crew: 6/1
Troops: -
Craft: None
Special Rules: Adaptive Armour, Advanced Jump Engine, Agile, Atmospheric, Dodge 3+, Flight Computer, Self-Repairing 1
In Service: 2277+
Weapon Range Arc AD Special
Improved Neutron Laser 12 F 1 Beam, Triple Damage, Precise
* The Grey Star may create up to two jump points in a battle, though these must be an entry into hyperspace and an exit out – it may not create two entries or two exits in the same battle.
Grey Star (Blue Star variant) Skirmish
Based off the Blue Star this is an attempt by the ISA to increase the firepower on the smaller vessel as a surprise for raiders. Swapping out the Molecular Pulsars for an Improved Neutron Laser made the Grey Star a success at dealing with the larger ships a normal Blue Star cannot engage.
Speed: 16
Turns: 2/90o
Hull: 4
Damage: 5/1
Crew: 6/1
Troops: -
Craft: None
Special Rules: Adaptive Armour, Advanced Jump Engine, Agile, Atmospheric, Dodge 3+, Flight Computer, Self-Repairing 1
In Service: 2277+
Weapon Range Arc AD Special
Improved Neutron Laser 12 F 1 Beam, Triple Damage, Precise
* The Grey Star may create up to two jump points in a battle, though these must be an entry into hyperspace and an exit out – it may not create two entries or two exits in the same battle.