So.. in MGT1, we had a training periods equal to the total sum of the characters skill levels, new skill level being trained for, in weeks.
A couple of MGT2-drafts ago, training became a lot quicker because it was just based on the skill level you were attaining.
Now, what in the world just happened?
If I'm reading this correctly, a traveler needs the length of time to learn a skill:
Skill level 0: 24 weeks
Skill level 1: 24 weeks
Skill level 2: 48 weeks
Skill level 3: 72 weeks
Skill level 4: 96 weeks
etc...
Please tell me I have misread something? I wouldn't even refer to it as advancement at this point?
You have someone like the Red Baron going from Pilot 0 to Pilot 4 (if not 5), in 2.5 years (52 + 52 + 26)
130 weeks from learning to fly, to becoming the top ace. That is elapsed time, not effort by the way. Assume the unlikely even that 100 of those weeks had 8 hour days of study/practice/dogfighting/patrols etc... (which they didn't), thats barely enough to get him to skill level 2.
I feel like I've missed some big discussion on this?
A couple of MGT2-drafts ago, training became a lot quicker because it was just based on the skill level you were attaining.
Now, what in the world just happened?

Skill level 0: 24 weeks
Skill level 1: 24 weeks
Skill level 2: 48 weeks
Skill level 3: 72 weeks
Skill level 4: 96 weeks
etc...
Please tell me I have misread something? I wouldn't even refer to it as advancement at this point?
You have someone like the Red Baron going from Pilot 0 to Pilot 4 (if not 5), in 2.5 years (52 + 52 + 26)
130 weeks from learning to fly, to becoming the top ace. That is elapsed time, not effort by the way. Assume the unlikely even that 100 of those weeks had 8 hour days of study/practice/dogfighting/patrols etc... (which they didn't), thats barely enough to get him to skill level 2.
I feel like I've missed some big discussion on this?