We're starting our very first Traveller campaign, Yeay!, but as the GM I'm torn between what size of ship to give the players.
Also, partly related, we're doing the hyperspace variant for travel so thus the double jump drive size, but does it still take the normal jump fuel costs to open a jump portal? IE a 200 Ton ship with Class A jump drive needs 20 fuel for a class 1 jump, I would assume opening a jump portal has that same requirement?
Thanks!
Also, partly related, we're doing the hyperspace variant for travel so thus the double jump drive size, but does it still take the normal jump fuel costs to open a jump portal? IE a 200 Ton ship with Class A jump drive needs 20 fuel for a class 1 jump, I would assume opening a jump portal has that same requirement?
Thanks!