Why should the scout need line of sight? It possesses very high powered sensors, of a high tech sci-fi nature that are capable of passing through an asteroid field and detecting a ship on the other side. To use a real world analogy ultrasonics will pass through the ground but bullets won't.
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Because the rules say that stellar debris blocks LOS.
The rules are always talking about sensors, not some guy
standing at the window with a telescope.
I assume you say this because both rules use the word 'target'. I think this should be taken as the English word, rather than a strict game definition, ie meaning 'to direct or use towards a target'.
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Sounds good to me!
You are absolutely right, there is nothing in the emine rule that says it requires LoS. The rules say an attack must have LoS, but the emine isn't an attack, it is simply targeted on a point in space.
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It is certainly an attack, as it does damage to the intended
target(s). It just does not require one to 'target' an enemy ship
prior to firing.
I can tell you, that typically scouts are played as not requiring line of sight, and that the emine detonation point must have LoS.[/quote]
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Naturally, I disagree with the first half and agree with the second half.
I have brought this up in rulemasters, looking forward the the replies.