JTL109 said:
CZuschlag said:
Similarly, JTL109, I saw your post on the recommendations thread. Vree getting
Dodge?? I thought we debunked that idea
here. I didn't want to clutter up the Recommendations thread, but I object to this idea most strongly. The Vree hardly need this! I cannot concieve of any reason for this upgrade to one of the new power races of the game. The recommendation verges on the irresponsible.
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Do you play a fleet that has MORE than half of the available classes
at hull 4? No other fleet in the game has more hull 4 ships.
Do you play a fleet that looses ALL fire power with a
'lose one arc' critical?
The Brakiri and the Vree are the major powers
in the LONAW, while I understand that the League will never be
one of the major powers in the game, it is a second rate power
among the second rate powers.
I consider the irrational fear of the Vree and League to be just that,
irrational. Since the spread of the E-mine plague, the Vree scout
is just another targer that does not need to the targered, the low
hit points means that it goes out rather quickly.
Early EA is the only fleet the has more that 30 percent of its classes
at hull 4, 7 of its 20 classes, and nobody plays early EA.
If you have time please post the unbeatable league fleet that
everyone is in fear of, I would like to know just what will defeat
one of the major powers most of the time.
I play a lot of Drakh. That sees as much Hull 4 as anyone! Short-ranged, and dodge-dependent to boot, so I see tons of Emine. And the raiders are hosed on "lose one arc" as thoroughly as anyone else
The Vree we see look like:
-- Xixx and Xirr at long range, widely spaced, playing dodge in-and-out of dust clouds and asteriods
-- Xill, Xonn and/or Xaak (usually Xill and Xonn) closing to 15 or 10 on the side of a fleet
-- perhaps a few Xeel, very rare, as we consider it to be a cheese ship with the current Tzymm loadout (we think Tzymm should be paid for like Rutarians; with Zorth, the Xeel was fine)
-- a Vaarka or a Vaarl or two
So, a heavy 5-raid might be one Xonn/Xaak, a Xill, a Vaarka, two Xixx/Xirr, and two Xaar. Light version is 2 Xill, two Xixx/Xirr, two Xeel, Vaarl, Xaar, and one empty slot that could have been spent otherwise that "upgrades a wing of Zorth to Tzymm".
Not unbeatable --- but
nasty.
Unbeatable? Try 10 old Xeel. Holy cripes, Mary Mother of God, will this clear the board of opposition. Only if you fight the pak'ma'ra, Gaim, or a Dag'Kar wielding Narn fleet will you lose to this. The fighterstrike firepower is AWESOME. The Dilgar have no chance unless they took a huge horde of Garasoch (and even that might not work unless you truly take mostly CVs!); the Brakiri get to just die pathetically, Brokados or not. Minbari can just go home; even with Web of Death, they have zero shot. Drakh are done before they hit the table. White Stars melt in fear of the fighterstrike. Very few fleets are truly unbeatable, but this fleet should run with a win percentage in the low to mid 90's. It's truly horrid, and why that ship is getting a fix.
"Early EA is the only fleet the has more that 30 percent of its classes
at hull 4 7 of its 20 classes":
Vree: Ximm, Xorr, Xeel, Xirr, Xixx, Vaarka, Varrl :58.3% of fleet selection.
Drakh: Ria'stor, Kama're, Ma'cu, Amu, Ria'stor Gris, Sa'riastor: 60% of fleet selection -- even more than the Vree!
We're in the same boat, here. I fully understand about Hull 4, but note the fleet selections above -- the only direct combatants in the fleet design above that ever close to closer range than 15 all have Hull 5 or better, or come with substantial Tzymm support. If you're taking lots of Xorr, then, that's your mistake. In the case of the Ximm, I dont' know what to say; it's the wrong Patrol hull to take.
You repair criticals under All Hands on Deck on a 2 or better (pretty sick!). If you lose an arc, half the time, it's repairable in one turn.
Why in Kosh's name are you exposing your scout to Emines? On the standard 4x6 table, there is an average of 4 terrain pieces. With 36" scouting range and SM, why aren't you behind some terrain piece, under CBD, and untargetable, Emine ability or not? Very confused.