writing an adventure atm and it's hit me how do characters make minor purchases (A Beer down the Pub, tipping the kid they got to act as guide or look out ect), it occurred to me that that their had to be Coins of Lesser Value than the Crown in Sommerland, so I've cooked up the concept of Copper Pennies (and hafpence & tupance) minted by the Crown as well as Major Nobles, Guilds and Cities, a Penny is worth about one tenth of a Crown (hafpence half a penny and Tupance two pence are also in circulation). their are also Silver coins in the value of Tupance (uncomman), Quarter Crown, Thrupance (three Pennies) and Half Crown (five Pennies) in value also made by the Realm and major players.
why have I gone with Pence? well giver the pseudo Angelic nature of Soummerlund, it just worked for me as I've seen and held Pre-Decimalization Australian and British coins, I didn't go in to non decimal since I didn't wat ro go in to heavy multi base maths just so the players can buy a small beer, a rat on a stick or a toffee apple.
why have I gone with Pence? well giver the pseudo Angelic nature of Soummerlund, it just worked for me as I've seen and held Pre-Decimalization Australian and British coins, I didn't go in to non decimal since I didn't wat ro go in to heavy multi base maths just so the players can buy a small beer, a rat on a stick or a toffee apple.