OK, I've finished proofreading the Thief. Here is what I found:
1) Finesse attack bonus is the same as for Melee, ie. it's calculated as BAB+Str as opposed to BAB+Dex. I also noticed that this seems to be the case for the other Classes as well.
2) Above level 10, everyone has to many hitpoints. It looks like Con-bonus continues to be added for levels over 10 (Con should only be added for the first 10 levels). Again, I noticed that this seems to be done for all Classes.
3) I was going to say that Dodge may not be taken as a first level feat, since it has Base Dodge Bonus +1 as a prerequisite. But then I saw this little rule that says that "racial bonus feats" may ignore this type of prereq (AE, page 18 ). I don't
think that this refers to the bonus feats you get for Favoured Class, but it might. (Personally, I think this prereq of Dodge is a bit silly anyway, but if you want the stats to be by the book...)
4) I don't think the Sling should have Str added to damage and AP (see AE, page 123, under the subheading "Ranged Weapons").
5) The class feature listed as Trapfinding is actually called Trap Disarming in the rulebook (I'm giving you
all the details I found now
).
6) Poison use is misspelled (details...).
7) Nothing wrong with this, just a question; why do the thieves of levels 1-4 have Sneak Attack Style (Arming Sword) when they are armed with Short Swords? Wouldn't it be more natural for them to start out with Sneak Attack Style (Short Sword), and then pick up Sneak Attack Style (Arming Sword) at level 4? Alternatively, have them armed with Arming Swords from the start.
8 ) With the skills, I just can't seem to get the numbers to add up, but I might be missing some bonus or so. These are the numbers I would calculate for level 1:
Hyborian: 36 ranks from Class, 8 ranks from Background skills (4 at 2 ranks each) and a +2 Adaptability bonus for 2 skills.
Zamorian: 36 ranks from Class, 2 Background ranks to Sleight of Hand (also Open Lock and Disable Device, but they are not listed) and a +2 bonus to Sleight of Hand (I don't know if you include Circumstance bonuses)
It seems that the total number of skill points is to low for both the Hyborian and Zamorian. Also, a number of the Hyborians skills seem to high (Bluff, Hide, Listen, Move Silently and Spot), although 2 of those would be due to Adaptability. Do you perhaps allow the Background skills to be added on top of the restriction of Class+3 ranks?
As I said, I might very well be missing something when it come to these calculations.
Cheers, and thanks for your work on this stuff!