Jak Nazryth
Mongoose
I've pondered this for years, but I'm going to take the leap and create a new minor race... or closer to a culture.
This will be part of my background material for my rapidly approaching Traveller campaign.
They are basically Space Gypsies. If Mark Miller's original concept of Traveller was future version of a mid-late 1800's tramp steamer, this new group is future version of the gypsy culture of the 1800's.
They have no true home, but do have a hive or fleet. "Hive" is a very loaded word, so I have to be careful with it's use, because this group is not a hive mind of any kind.
In any case, these wanderers evolved for centuries, originally made up from members of displace cultures, planetary systems, even ex-patriots of long ago lost wars and lost causes. If a loosing side had members who refused to fit in under the rules of those who conquered them, they join this gypsies. So they are a massive hegemony of every eclectic group you can think of.
As of now they are concentrated in and around the client states from the Trojan reach all the way to Vanguard and beyond.
Their ships are mostly rag-tag hand me downs from 100 ton scouts, up to 10,000 ton space hulks that have been refitted and somehow made to fly again. From TL9 to TL13 or 14 at the very most. Some pirates with stolen vessels join the band, but the official induction would be long and difficult.
I'm not to the point where this can be a player character "race", because I haven't considered various careers as a space gypsy. If anything they would be very similar to "drifter" in nature, but with a lot more specialized areas... like a Hindu Cast system. You would have the "engineer cast" or "Bridge Cast" or "Warrior Cast" or "Worker Cast"... even out "outcast or untouchable" somebody that has been banned from their clan, but who at times can still trade with them... this idea is still evolving. For now this will be a large plot hook, and an NPC group only.
As of now, I haven't even settled on a name, but my place holder name is "Vagarians" a very mutilated form of "Vagus" a Latin word for "wanderer" and the route word for vagrant. (there are several other Latin based names including peregrinans, vagabunus, and chelidon)
It's not a very good name, and it's just a place holder until I setting on an official name. It might not be based on Latin or anything else as long as it sounds cool and vaguely mysterious.
The Vagarian culture is composed of many smaller fleets, clans and extended clans basically. As of now I'm using 12 clans, kind of historic, but I don't want it to be too biblical in nature.
How ever many clan fleets I end up with, every 4 years of so, they meet at a designates place in the wilderness for a huge gathering of gossip, trading, celebration, inter clan marriages, settling any disputes, etc..
There is a whole lot to consider and create for an entire new culture and their history, but it's something I'm very keen on doing, at least for my campaign setting.
But before I go any further, is there already a group similar to this in Traveller cannon? Or even unofficial settings? The LAST thing I want to do is plagiarize another's work.
Several other major things are also happening in my campaign setting that is not cannon. For instance, there is more than one set of "ancients" and they are slowly waking up...
This will be part of my background material for my rapidly approaching Traveller campaign.
They are basically Space Gypsies. If Mark Miller's original concept of Traveller was future version of a mid-late 1800's tramp steamer, this new group is future version of the gypsy culture of the 1800's.
They have no true home, but do have a hive or fleet. "Hive" is a very loaded word, so I have to be careful with it's use, because this group is not a hive mind of any kind.
In any case, these wanderers evolved for centuries, originally made up from members of displace cultures, planetary systems, even ex-patriots of long ago lost wars and lost causes. If a loosing side had members who refused to fit in under the rules of those who conquered them, they join this gypsies. So they are a massive hegemony of every eclectic group you can think of.
As of now they are concentrated in and around the client states from the Trojan reach all the way to Vanguard and beyond.
Their ships are mostly rag-tag hand me downs from 100 ton scouts, up to 10,000 ton space hulks that have been refitted and somehow made to fly again. From TL9 to TL13 or 14 at the very most. Some pirates with stolen vessels join the band, but the official induction would be long and difficult.
I'm not to the point where this can be a player character "race", because I haven't considered various careers as a space gypsy. If anything they would be very similar to "drifter" in nature, but with a lot more specialized areas... like a Hindu Cast system. You would have the "engineer cast" or "Bridge Cast" or "Warrior Cast" or "Worker Cast"... even out "outcast or untouchable" somebody that has been banned from their clan, but who at times can still trade with them... this idea is still evolving. For now this will be a large plot hook, and an NPC group only.
As of now, I haven't even settled on a name, but my place holder name is "Vagarians" a very mutilated form of "Vagus" a Latin word for "wanderer" and the route word for vagrant. (there are several other Latin based names including peregrinans, vagabunus, and chelidon)
It's not a very good name, and it's just a place holder until I setting on an official name. It might not be based on Latin or anything else as long as it sounds cool and vaguely mysterious.
The Vagarian culture is composed of many smaller fleets, clans and extended clans basically. As of now I'm using 12 clans, kind of historic, but I don't want it to be too biblical in nature.
How ever many clan fleets I end up with, every 4 years of so, they meet at a designates place in the wilderness for a huge gathering of gossip, trading, celebration, inter clan marriages, settling any disputes, etc..
There is a whole lot to consider and create for an entire new culture and their history, but it's something I'm very keen on doing, at least for my campaign setting.
But before I go any further, is there already a group similar to this in Traveller cannon? Or even unofficial settings? The LAST thing I want to do is plagiarize another's work.
Several other major things are also happening in my campaign setting that is not cannon. For instance, there is more than one set of "ancients" and they are slowly waking up...