snrdg121408 said:
My apologies for the confusion my question about errata is for Traveller Core Rulebook 2016 p 143: "Airlocks: A ship has at least one airlock per 500 tons."
My interpretation of one airlock per 500 tons according to the 2016 core rulebook and with the information in the reply indicates that all hulls below 500 tons have to purchase an airlock at a cost of 2 tons and pay MCr0.2 to have them installed.
Hulls 500 tons or greater get an airlock that requires space without costing additional MCr.
The Core Rulebook indicates that hulls usually have at least one airlock per 500 tons, this doesn't mean they only have one per 500 tons, or that any additional cost.
High Guard gives the actual rule, which is up to one airlock per 100 tons without cost or space requirements, additional airlocks can be purchased.
snrdg121408 said:
If the new HG design sequence is at least one airlock per 100 tons of hull, which agrees with 2008 core rulebook spacecraft design, I think that Traveller Core Rulebook p. 143 should be changed to match the new HG/2008 core rulebook rules. One reason is that hopefully none of the designs published from 2008 until now won't have to be corrected. Okay, I hope the changes will be minimal versus the, in my opinion, fiasco when CT changed design sequence from Book 2 Starships to Book 5 High Guard. A few of the Book 2 designed original hulls cannot be built using Book 5 and nothing was done at the time to update the designs leaving a mess that exists today over in CT.
Do to changes in the design system all the ships will need redoing to match. Though can still be used without changes, but if you want them to match the new rules they will need to be updated. An early idea was to have the updated design system match the old one, but in the end in order to put in all the updates that where desired into the updated system that idea wasn't workable.
All the Core Rulebook ships have been redone with the updated design system. All the ships that will be in High Guard are also being done with the updated system (in progress).