New BF EVO info on mongoose blog.

http://blog.mongoosepublishing.co.uk/index.php?blog=2&title=and_rest&more=1&c=1&tb=1&pb=1

I wonder what the SPECIAL FORCES supplement will be all about? Something like the KILL TEAM from WH40K?
 
Armchair_Marine said:
I wonder what the SPECIAL FORCES supplement will be all about?

Well, let's see. . .

Enhanced Damage system
Mission-linked campaigns
Experience system to take your team from Frontline to Elite
More guns than you can shake a dead turbot at
Grenades. . .
Bad guys (rebels, terrorists, your choice) spring surprises like ambushes and hidden sniper nests
And if that doesn't work, you can flush the bad guys out with tanks, gunships or strike fighters. . .

Basically, think Gangs of Mega-City One, but with tight-knit special forces teams. You even have a platoon option, and can command several teams. . .

How is that for starters?
 
Sounds truely awesome Matt! I've never played Gangs of MC 1, so I'm not sure about the way Special Forces will work similar to it. But will Special Forces focus on a small team of "good guys" versus a numerically superior force of "Bad guys"? Will the "Bad guys" work like "brute" squads from 40k KILL TEAM?
 
Armchair_Marine said:
Sounds truely awesome Matt! I've never played Gangs of MC 1, so I'm not sure about the way Special Forces will work similar to it. But will Special Forces focus on a small team of "good guys" versus a numerically superior force of "Bad guys"? Will the "Bad guys" work like "brute" squads from 40k KILL TEAM?
woot i can make Audie Murphy.
 
This is what we want..... :-)

Great news, no need for me to work on my little SF system now, and work on my other Evo projects...

Top news Matt
 
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