Even after a few read through, i'm still puzzled by a few things in those 2 books.
MRQ Deluxe
1- Monsters with stats not listed. Resilience, for example, is a skill often used but not all monsters have it (Centipede, Chonchon, Deer, Halfling just to name a few). Do i have to calculate it myself? What gives?
2- Overcharging progressive spells. Can you do it? I'm assuming that if you can, it only makes it harder to counterspell and resist it?
3- If parrying is successful and the attack hits, i remove from the damage the Ap of the weapon. I'm assuming that if the defender has armor, it's AP also subtracted?
4- When dodging a ranged attack and the defender is forced to give ground, what happens to the attacker? Can he go adjacent to the defender for free? Can he move an equal nomber of spaces in his direction?
5- Is there an optional rule as a 5-foot step or something that replaces that? If not, why not?
Pirates
1- It is said on p.26 that officers give a 10% bonus of their skill to the crew's skill. It is later said that officers give 20% (p.30). I'm assuming 20%.
2- Swivel guns. On p.70 it's written that the swivel gun can me loaded with grape shots, dealing normal firearms damage at -4 penalty. I simply don't the meaning.What's the advantage? What's standard firearm damage?
3- What's the price of rifle ammo? (p.23)
4- There also lots of options covered in the book that are not fully explained. For example, you can have different configuration of sails on a ship, with different bonuses or penalties. How long does it take to do that? I'm assuming 1 combat round.
5- It's also said that if cannons are undermanned, it takes longer to reload them. Well, i would have like to know, for example, how much
longer?
6- The book talks about "helmsman" on p.70 even suggesting that a PC could be the helmsman. It was never mentioned in the book before. What is this? Is it an officer? If so, does he gets reputation bonuses? Does he gives bonuses to the crew's skills?
7- It also mentions "firing arcs" about the cannons mounted on a ship. Neat, but what are they exactly? I'm guessing cannons have a maximum arc from the ship, but what exactly?
edit
8- It is said that some ships have boats on them. Which ones? How many? What's the maximum?
I'm sure there's more, but i'll be back if i think of anything.
Now, don't get me wrong, i loved the books! I just wished they'd be less... confusing?
MRQ Deluxe
1- Monsters with stats not listed. Resilience, for example, is a skill often used but not all monsters have it (Centipede, Chonchon, Deer, Halfling just to name a few). Do i have to calculate it myself? What gives?
2- Overcharging progressive spells. Can you do it? I'm assuming that if you can, it only makes it harder to counterspell and resist it?
3- If parrying is successful and the attack hits, i remove from the damage the Ap of the weapon. I'm assuming that if the defender has armor, it's AP also subtracted?
4- When dodging a ranged attack and the defender is forced to give ground, what happens to the attacker? Can he go adjacent to the defender for free? Can he move an equal nomber of spaces in his direction?
5- Is there an optional rule as a 5-foot step or something that replaces that? If not, why not?
Pirates
1- It is said on p.26 that officers give a 10% bonus of their skill to the crew's skill. It is later said that officers give 20% (p.30). I'm assuming 20%.
2- Swivel guns. On p.70 it's written that the swivel gun can me loaded with grape shots, dealing normal firearms damage at -4 penalty. I simply don't the meaning.What's the advantage? What's standard firearm damage?
3- What's the price of rifle ammo? (p.23)
4- There also lots of options covered in the book that are not fully explained. For example, you can have different configuration of sails on a ship, with different bonuses or penalties. How long does it take to do that? I'm assuming 1 combat round.
5- It's also said that if cannons are undermanned, it takes longer to reload them. Well, i would have like to know, for example, how much
longer?
6- The book talks about "helmsman" on p.70 even suggesting that a PC could be the helmsman. It was never mentioned in the book before. What is this? Is it an officer? If so, does he gets reputation bonuses? Does he gives bonuses to the crew's skills?
7- It also mentions "firing arcs" about the cannons mounted on a ship. Neat, but what are they exactly? I'm guessing cannons have a maximum arc from the ship, but what exactly?
edit
8- It is said that some ships have boats on them. Which ones? How many? What's the maximum?
I'm sure there's more, but i'll be back if i think of anything.
