ShadowScout
Mongoose
Right, frob!
And antimatter like the Vree like to fire would just make spectacular fireballs in the upper atmosphere, but certainly don't get through it to do any good (or bad, depending on which side of the gun you sit)
Gravitic and molecular weapons would be least affected, going through atmopsphere while loosing only neglectable amounts of their energy.
Matter guns would get heated up that bad that the slug meets the tank looking more like a shot from an plasma cannon than a solid projectile - for matter guns to actually stay solid you'd need a much bigger projectile to allow for vaporization (which is exactly wehat mass drivers do - however, and such projectiles will be a Lot more effective in planetary bombardment, because they get extra acceleration through the planet's own gravity...).
Missiles... well, the common ship-to-ship missiles will probably not survive atmospheric entry, but missiles designed for that will. And there are even more specialized things... like the stuff the Dilgar shoot from their bomb racks.
And ionic guns are most likely as affected as plasma weapons.
So, that ought to be all weapon types...
Basic fact - when firing at planetary stuff, you need to be a Lot closer then usual, and only your big guns will penetrate to kill a ground target. That's why fighters which can go down and shoot at stuff from shorter ranges are so much better most time.
As a secondary side effect, many guns that react with the atmosphere will probably mess up a planet's weather badly when they do that.
And antimatter like the Vree like to fire would just make spectacular fireballs in the upper atmosphere, but certainly don't get through it to do any good (or bad, depending on which side of the gun you sit)
Gravitic and molecular weapons would be least affected, going through atmopsphere while loosing only neglectable amounts of their energy.
Matter guns would get heated up that bad that the slug meets the tank looking more like a shot from an plasma cannon than a solid projectile - for matter guns to actually stay solid you'd need a much bigger projectile to allow for vaporization (which is exactly wehat mass drivers do - however, and such projectiles will be a Lot more effective in planetary bombardment, because they get extra acceleration through the planet's own gravity...).
Missiles... well, the common ship-to-ship missiles will probably not survive atmospheric entry, but missiles designed for that will. And there are even more specialized things... like the stuff the Dilgar shoot from their bomb racks.
And ionic guns are most likely as affected as plasma weapons.
So, that ought to be all weapon types...
Basic fact - when firing at planetary stuff, you need to be a Lot closer then usual, and only your big guns will penetrate to kill a ground target. That's why fighters which can go down and shoot at stuff from shorter ranges are so much better most time.
As a secondary side effect, many guns that react with the atmosphere will probably mess up a planet's weather badly when they do that.