I have a question on the Matter Disintegrators presented in the Supply Catalog on pp102-103.
These weapons are given extremely low (at least for *disintegrators*) damage dice. And the description says that the Effect of a disintegrator attack is not determined by the roll, but rather by the armor rating. And there is no qualification on any side effects on the damage.
The whole Effect thing is totally wonky. The only direct effect of Effect on combat is that if the Effect is 6+, then minimum damage is 1. This is nearly irrelevant. Also, it does not appear that the damage circumvents (or even damages) the target's armor. So, while getting an automatic point for each shot is kinda cool, it really doesn't do much.
And the small damage is completely underwhelming, too.
Quite frankly, if a character is going to get a *disintegration* weapon, I would like to see some serious results. Like saying that any armor that stops damage is completely removed. Or that any damage points are completely removed. Or at least doing some real damage. Something?
These weapons are given extremely low (at least for *disintegrators*) damage dice. And the description says that the Effect of a disintegrator attack is not determined by the roll, but rather by the armor rating. And there is no qualification on any side effects on the damage.
The whole Effect thing is totally wonky. The only direct effect of Effect on combat is that if the Effect is 6+, then minimum damage is 1. This is nearly irrelevant. Also, it does not appear that the damage circumvents (or even damages) the target's armor. So, while getting an automatic point for each shot is kinda cool, it really doesn't do much.
And the small damage is completely underwhelming, too.
Quite frankly, if a character is going to get a *disintegration* weapon, I would like to see some serious results. Like saying that any armor that stops damage is completely removed. Or that any damage points are completely removed. Or at least doing some real damage. Something?