Making the CRB more multiple-genre friendly

What about a page (maybe two, at most) with some quick and dirty ways to use the CRB for different genres?

Along the lines of,

For cyberpunk, switch "benefit x and y" for "combat implant" and make implants 1/2 the listed cost.

For Star Wars style, allow jump drives in ships less than 100 tons and use air combat rules for starfighter combat (not sure if that even makes sense, I haven't looked super closely at the air combat rules).

For Babylon 5 style, reskin the Aslan and Vargr stat changes and allow psionics as a career choice for anyone.

Is this a good idea? Is it doable?
 
AndrewW said:
Be more likely for the companion.

I could see that. On the other hand, the Companion seems like a great place for maybe even a little more than just one or two sentences, which is what I was thinking here, so that the CRB really is all you need to run almost any genre.
 
Variations on scifi settings are legion and would fill a few books. Best is wait for genre sourcebooks or homebrews from the official rules. I'm not sure how GURPS Mongoose wants to go with Traveller.
 
My fear is people are trying hard to make Traveller so vanilla pudding it no longer stands on it's own but relies on a myriad of other books to create each and every game world. I've seen this too often and even own a few of those systems and most have dried up trying to be everything to everyone.
Traveller as Traveller is still here.
 
Reynard said:
My fear is people are trying hard to make Traveller so vanilla pudding it no longer stands on it's own but relies on a myriad of other books to create each and every game world.
For me, I do not want Traveller to be too vanilla, but I also do not want it so tied to just one setting that it is hard to use it for other settings. One of the things I respected about MGT1 was that I felt it walked that line real well. Gave me a 3I leaning rule set with enough room to fit in other settings as well. 8)
 
allanimal said:
FallingPhoenix said:
For Star Wars style, ...

For Babylon 5 style, ...

Probably will be some licensing issues with these...

I was just trying to think of the bigger sci-fi genre types that I could come up with. Really, something like cyberpunk, 'realistic' space opera, 'fantasy' space opera, hard SF, etc. could work just fine.
 
Everyone does realize Mongoose has created several settings not 3I related, some licensed. The system is already flexible to new settings without being without being oversimplified to fit. The skills and tasks are the heart of the Traveller game mechanic that is easily tweaked as needed.
 
Reynard said:
Everyone does realize Mongoose has created several settings not 3I related, some licensed. The system is already flexible to new settings without being without being oversimplified to fit. The skills and tasks are the heart of the Traveller game mechanic that is easily tweaked as needed.

I don't know that everyone realizes it. I think it would be a helpful gesture if Mongoose took a moment and mentioned some of the non-OTU settings somewhere in the CRB.

For obvious reasons, I'd like Clement Sector to be mentioned. There are also several other third party offerings such as Outer Veil and Orbital which could be mentioned. Of course, there are also 2300, Hammer's Slammers, Dredd, Strontium Dog and anything else which Mongoose might happen to create.
 
Gypsy Knights Games said:
I don't know that everyone realizes it.
I find this very hard to believe. I just can't imagine someone spending more than a few days on this forum or any other Traveller site and not realize there are optional settings both from Mongoose and from other 3rd party publishers. When I elected to return to Traveller I saw your notice posts on my first day back. :D


Gypsy Knights Games said:
I think it would be a helpful gesture if Mongoose took a moment and mentioned some of the non-OTU settings somewhere in the CRB.
Despite finding it hard to believe people do not know about them, I do agree it would be both informative and useful to add a small listing of OTUs. I would imagine it would be quite easy to add such a list in the same section where suggested readings would be found. And yes, I think your setting should be one on such a list. 8)
 
-Daniel- said:
I find this very hard to believe. I just can't imagine someone spending more than a few days on this forum or any other Traveller site and not realize there are optional settings both from Mongoose and from other 3rd party publishers.

You would be surprised. I frequently meet people who are totally unaware of GKG and the idea of settings other than the OTU. It really happens all of the time. Just yesterday I was explaining our line to someone who is a denizen of a Facebook group where we post things regularly. It does happen and that's why we continue to work hard to get the word out to people.

If nothing else, there are a lot of folks who don't read the forums, use Facebook or the like. However, everyone reads the rulebook. It would be quite a help to us to at least be mentioned as a possibility.
 
Gypsy Knights Games said:
You would be surprised. I frequently meet people who are totally unaware of GKG and the idea of settings other than the OTU. It really happens all of the time. Just yesterday I was explaining our line to someone who is a denizen of a Facebook group where we post things regularly. It does happen and that's why we continue to work hard to get the word out to people.
Well color me surprised then. I would never have guessed there would be so many who didn't know. I mean for as long as Traveller has been around and the alternate settings, like Dark Conspiracy for example or 2300 that are quite old. But I expect you have more experience in this. :oops:


Gypsy Knights Games said:
If nothing else, there are a lot of folks who don't read the forums, use Facebook or the like. However, everyone reads the rulebook. It would be quite a help to us to at least be mentioned as a possibility.
Oh I agree, as I said above, I agree with the idea of some kind of list. As I said above, I think it would fit right in with the suggested reading and resources page. 8)
 
Traveller is really quite niche. When I joined my current role-playing club only four or five out of thirty plus people had even heard of it, and not all of them had actually played the game.
 
Major Tom said:
Traveller is really quite niche. When I joined my current role-playing club only four or five out of thirty plus people had even heard of it, and not all of them had actually played the game.

Agreed. Most that have heard of it, all they know about it is "you can die during character creation."
 
I'm surprised. I hang out at my local gaming store quite frequently and get to meet a lot of customers. When it come to scifi RPGs many know about Traveller (and the store does have a shelf with all the hard copy books) and quite a few have played. I don't hear the same about most other scifi RPGs in the store which are more often specific genre or based on movie and tv shows. In terms of popularity and reputation in my 30+ years of gaming, the two big names were always D&D for fantasy and Traveller for science fiction. This now includes both splitting off over time to other settings as they evolved.

As to third party products, Traveller has had them since the beginning featuring their own settings or related mechanics to Traveller. Judges Guild and Games Digest Publications were two while FASA was a third party that grew and went on its own. All of these had their products on the shelves next to Traveller. As with so many products today , outfits are relying more on internet exposure often exclusively and, unless you somehow know about possible products or do specific product searches or are savvy to a particular product such as Traveller and its location around the net, you may never know. I know about this website so it makes it easier for me to find those more elusive web only materials. I probably still have missed a lot.

To be fair to Mongoose, they should not be responsible to promote or advertise Mongoose related third party products especially how often they come and go but I might suggest giving specific forum space pointing to 'official' companies that do have products. Still, those outfits need to also find other avenues to announce and market such Traveller based items.
 
Local experience may of course vary but the most up-to-date sales info I can find has D20 in it's usual 1 & 2 spots and FFG's Star Wars at 3 with Numinara and Fate at four and five (source). RPG Geek for the same period's top games has both Firefly and FFG's Star Wars but no other Sci-Fi games (source). While I would never discount Traveller's historic importance that's just not where it is now. That's not to say I don't love Traveller (2300 and the Shattered Imperium especially). I can't imagine why anyone who did not would pay out money and post here if they were not passionate about the future of the game. I simply think that a sense of reality about it's current situation is important.
 
Reynard said:
I'm surprised. I hang out at my local gaming store quite frequently and get to meet a lot of customers. When it come to scifi RPGs many know about Traveller (and the store does have a shelf with all the hard copy books) and quite a few have played. I don't hear the same about most other scifi RPGs in the store which are more often specific genre or based on movie and tv shows. In terms of popularity and reputation in my 30+ years of gaming, the two big names were always D&D for fantasy and Traveller for science fiction. This now includes both splitting off over time to other settings as they evolved.

Sounds like a great place. That's never been my experience at all over my 30+ years of gaming and I'm doing everything I can to change it. We attend several conventions all over the southeast US (and we're expanding as fast as we can!) every year promoting our products and, more often than not, we are introducing Traveller to them. In general, when I mention we're doing Traveller at a convention/game store, I get one of the following responses from the con goers/store denizens (listed in order of commonality):

1> What's that?

2> Oh yeah! I know that game. My dad/granddad/older friend used to play that. You die in character generation. That was stupid!

3> I played that once. It was boring as hell. We all sat around a table while the GM and the player playing the captain sat there doing spreadsheets for selling stuff. No thanks!

4> Isn't that the thing that had the Kickstarter where everyone was excited and all they got was a giant book of charts? I remember that.

5> Seriously? People still play that? They still publish that?

6> I bought a rulebook for that a few years ago. I went online and asked some questions in a forum and got shouted down by a bunch of old guys saying I was doing it wrong. Decided I'd rather play Pathfinder/Star Wars/etc. or go back to D&D.

7> AWESOME! Man, I haven't played that in twenty years. When do you start running it?

We usually introduce them to the game. They most often leave interested in playing it again. It is very rare to find people who automatically know the game well. When you do find someone who knows the game well, it's like running into an old friend despite having never met the person in your life.

Reynard said:
As with so many products today , outfits are relying more on internet exposure often exclusively and, unless you somehow know about possible products or do specific product searches or are savvy to a particular product such as Traveller and its location around the net, you may never know. I know about this website so it makes it easier for me to find those more elusive web only materials. I probably still have missed a lot.

Unfortunately, this is quite true. We do use the internet extensively in our promotion of the products and that's because that is the most successful way of reaching people. You still don't reach everyone but I suspect that's the nature of the beast.

Reynard said:
To be fair to Mongoose, they should not be responsible to promote or advertise Mongoose related third party products especially how often they come and go but I might suggest giving specific forum space pointing to 'official' companies that do have products. Still, those outfits need to also find other avenues to announce and market such Traveller based items.

Frankly, we've been around for just short of five years and we're not going anywhere. We're not just some "fly by night" organization here. We're in this for the long haul.

<This paragraph snipped and edited by me. Probably said too much. LOL>

All of that being said, I agree with you. Mongoose has no responsibility to us to promote or advertise our products. I do not expect them to do so. However, I do think it would be wise of them to do so. After all, to use one of our products, you must first buy one of their rulebooks and that often leads to buying not only more of our books but more of theirs.

We're out here pounding the ground promoting the game and, while they are not obligated to mention us in return, I think it would be a nice show of faith.
 
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