Anonymous said:
According to the website blurb, "The [OGL] Core Rulebooks from Mongoose Publishing are a new series of RPGs designed to fully explore individual genres, giving players and Games Masters all the tools they need to create their own settings and scenarios."
Is Lone Wolf not an individual genre? Does it not give players all the tools, rules, races, etc that GM's need to create their own scenarios? Will it not allow the GM to properly describe the Lone Wolf Setting? Sounds like it fits . . .
me
Well, we're talking semantics, here. Lone Wolf isn't, IMO, a "genre". A lone game cannot be a genre. Its genre would be "Fantasy", or maybe "Heroic Fantasy"...
Lone Wolf is a definite setting, already built for you by Joe Dever, the creator of Magnamund. Sure, you'll have to create your scenarios yourself (but what RPG wouldn't have you do that?)... But the rest of the work has already been done. You don't have to decide what the inhabitants of magnamund look like, how they live, what the different kingdoms/empires/lands are, how magic works... This has already been defined. So it doesn't count as a "toolkit", in my book. A
Heroic Fantasy OGL book in this series would have me less puzzled than putting the Lone Wolf RPG on the same page as
Cyberpunk OGL and
Ancients OGL.
Again, I'm not comparing the relative merits of the LW RPG vs. the OGL books. I'm just saying they're just different animals, IMO.
Oh, Mongoose, could you please publish this RPG so we have other things to do than engaging in semantics discussions? :mrgreen: