Hi guys. I'm in the process of trying to start a campaign at the local club, and I was thinking about how ships usually have crew left over when they pop. What about this for an idea. If you play a game were you are left controling the area of space,ie you win an annihilation senario, then look at your fleet list for that game. look at your ships that have been destroyed, and tally up the crew left over. For each crew member (or troop unit for that manner) roll a d6. On the roll of 4+ they made it to a lifepod and were picked up. They can then be redistrubuted around the remaining ships in the fleet ready for the next campaign turn. If you are driven from an area of space, or lose all your ships, you don't get this roll, as you are to busy trying to get away, or all your ships are destroyed. I guess you could roll for them, but I can't think of a rule for POWs. (the "work in the salt mine" rule?) What do you guys think?