-Daniel- said:
I hope Mongoose is not just doing this for the few old fans who have access to the 35 years of old stuff. I hope they are looking to expand the Traveller fan base with new players and GMs. Folks who should be able to expect a complete game.
Once a product is out and we realize something was missed, then this answer is the right one. But this product is still in development, so I would suggest we not ignore a clearly pointed out missing element.
From Matt's answer it's pretty clear to me that weights (mass?) for all the stuff that has been missing all these years from MgT aren't going to appear in this ed.
I see where Mongoose are coming from I just don't agree with leaving it up to the GM who, with everything else s/he is doing will likely ignore it.
With the tools that Mongoose's partner RPGsuite.com are producing, the ease of tracking all this crap is made transparent to GMs and players alike and the effects of carrying
too much can be rolled into the game. The software can do it behind the scenes. The printed rules need to lay it out so the GM/players can see how to get the best from their characters.
I get that not everyone will buy the aids from RPGsuite.com, I haven't yet seen projected pricing for the tools on RPGsuite.com, perhaps they'll be given away free with the game?
For some GMs (like me!) who want to tweak the sh!t out of stuff, the RPGsuite.com software will likely not allow that and be of little use but I am pretty sure that the tweakers are in the minority. I am still likely to buy the stuff but that's a different matter...
But let me not get away from my point: if you can track whats carried easily with the goodies from RPGsuite.com why not include the info for each and every thing? It's not gonna add any work for GMs or players, it will make players think about what they carry and perhaps help them focus on role playing?