Captain Jonah
Mongoose
If you declare wild weasels as a special action you can prep one, presumably you launch it like all shuttles in the movement phase.
From then on you cannot fire.
The shuttle lasts one turn and is then left behind or you move at 4" to allow it to keep up.
Do you need to launch a fresh one every turn? I would presume yes
To be honest this is worst than cloaking as you sacrifice all firepower and possibly mobility, the Kzinti send a ship to 18" and let you have it with Disruptors and Phasers, if the target ship fires then all the drones are free to fire and no one else can help as they didn't prep IDF.
The problem with this is the cannot fire back bit, it takes your special action for the turn and leaves you a turtle. Yes you are proof against Drones from beyond 12" but then what.
Facing a fleet doing this as a Drone chucker I would close into 36" and fire one drone at every shuttle that was out, next turn I do the same then start killing the ships without shuttles left while dancing away from everyone else that was still using WWs.
Or if this was defensive fire and could be used during the combat then you launch a ready WW in response to being attacked.
Same deal, I spread my fire across multiple ships one Drone each. Using up your Phasers or making you sacrifice your fire by popping the WW.
It has potential for things like cripples limping for cover under the jamming screen of a WW.
How it would work in combat is a bigger question.
I don’t see why both shouldn’t be available, different circumstances, more tactical choice though it does add a little complexity.
Anyway I still think half damage for Phasers fired defensively against plasmas. :wink: :lol:
From then on you cannot fire.
The shuttle lasts one turn and is then left behind or you move at 4" to allow it to keep up.
Do you need to launch a fresh one every turn? I would presume yes
To be honest this is worst than cloaking as you sacrifice all firepower and possibly mobility, the Kzinti send a ship to 18" and let you have it with Disruptors and Phasers, if the target ship fires then all the drones are free to fire and no one else can help as they didn't prep IDF.
The problem with this is the cannot fire back bit, it takes your special action for the turn and leaves you a turtle. Yes you are proof against Drones from beyond 12" but then what.
Facing a fleet doing this as a Drone chucker I would close into 36" and fire one drone at every shuttle that was out, next turn I do the same then start killing the ships without shuttles left while dancing away from everyone else that was still using WWs.
Or if this was defensive fire and could be used during the combat then you launch a ready WW in response to being attacked.
Same deal, I spread my fire across multiple ships one Drone each. Using up your Phasers or making you sacrifice your fire by popping the WW.
It has potential for things like cripples limping for cover under the jamming screen of a WW.
How it would work in combat is a bigger question.
I don’t see why both shouldn’t be available, different circumstances, more tactical choice though it does add a little complexity.
Anyway I still think half damage for Phasers fired defensively against plasmas. :wink: :lol: