Twin-Linked Aldades
Mongoose
A question to which I can`t find an answer directly by looking around here...
Can a vessel / carrier `unload` in hyperspace?
For example, an avenger is waiting in hyperspace, 2 flights deployed at the start.
Turn 1: He unloads 4 / 5 more (depending the success of Scramble Scramble)
Turn 2: he unloads the last 2 / 1
Turn 3: he opens a jumphole and the 8 fighters, since they move after the avenger, cone through
Turn 4: the fighters can now do what they like, the carrier comes out of hyperspace
So far, as it isn`t clear, we ruled `yes this can be done BUT the carrier goes last in your movement -before fighter- to avoid abuse as an Initiative sink, meaning all ships in realspace must have moved first.
However, with this now comes a new great mode of AJP bomb aburse... A White Star carrier could unload his fighters in hyperspace, and those little buggers can then jump in with thier ajp`s, 6 dice TD is a lot for a little fighter to deal out then :?
Can a vessel / carrier `unload` in hyperspace?
For example, an avenger is waiting in hyperspace, 2 flights deployed at the start.
Turn 1: He unloads 4 / 5 more (depending the success of Scramble Scramble)
Turn 2: he unloads the last 2 / 1
Turn 3: he opens a jumphole and the 8 fighters, since they move after the avenger, cone through
Turn 4: the fighters can now do what they like, the carrier comes out of hyperspace
So far, as it isn`t clear, we ruled `yes this can be done BUT the carrier goes last in your movement -before fighter- to avoid abuse as an Initiative sink, meaning all ships in realspace must have moved first.
However, with this now comes a new great mode of AJP bomb aburse... A White Star carrier could unload his fighters in hyperspace, and those little buggers can then jump in with thier ajp`s, 6 dice TD is a lot for a little fighter to deal out then :?